On 25.07.2017 15:44, Ilia Mirkin wrote:
On Tue, Jul 25, 2017 at 9:09 AM, Samuel Pitoiset
<samuel.pitoi...@gmail.com> wrote:


On 07/25/2017 03:08 PM, Brian Paul wrote:

On 07/25/2017 02:04 AM, Nicolai Hähnle wrote:

On 21.07.2017 15:16, Samuel Pitoiset wrote:

To reduce code duplication.

Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
   src/mesa/main/pipelineobj.c | 62
++++++++++++++++++---------------------------
   1 file changed, 25 insertions(+), 37 deletions(-)

diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index f40111108c..79d97c2211 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -429,44 +429,11 @@ _mesa_ActiveShaderProgram(GLuint pipeline,
GLuint program)
      _mesa_reference_shader_program(ctx, &pipe->ActiveProgram, shProg);
   }
-void GLAPIENTRY
-_mesa_BindProgramPipeline_no_error(GLuint pipeline)
-{
-   GET_CURRENT_CONTEXT(ctx);
-   struct gl_pipeline_object *newObj = NULL;
-
-   /* Rebinding the same pipeline object: no change.
-    */
-   if (ctx->_Shader->Name == pipeline)
-      return;
-
-   /* Get pointer to new pipeline object (newObj)
-    */
-   if (pipeline) {
-      /* non-default pipeline object */
-      newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
-
-      /* Object is created by any Pipeline call but
glGenProgramPipelines,
-       * glIsProgramPipeline and GetProgramPipelineInfoLog
-       */
-      newObj->EverBound = GL_TRUE;
-   }
-
-   _mesa_bind_pipeline(ctx, newObj);
-}
-
-/**
- * Make program of the pipeline current
- */
-void GLAPIENTRY
-_mesa_BindProgramPipeline(GLuint pipeline)
+static ALWAYS_INLINE void
+bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool
no_error)
   {
-   GET_CURRENT_CONTEXT(ctx);
      struct gl_pipeline_object *newObj = NULL;
-   if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline);


Personally, I would leave the debug print here instead of moving it. In
release builds it is compiled away anyway. An analogous comment applies
to the second patch.


I think the whole MESA_VERBOSE stuff could be removed, actually. Nowadays
we have apitrace to log/examine API calls.  I haven't used MESA_VERBOSE in
years.  Anyone else?


I don't use it either, but I remember someone else attempted to remove it
(maybe Emil?), without success.

I've used it on rare occasions, although it's a lot less helpful than
it might be. I think ultimately it's done in the wrong place. If we
want such a thing, it should hook into the dispatch logic and
automated.

Yeah, with all those no_error changes, it seems we're repeating this discussion every few months ;)

I'd be willing to review patches that move this into auto-generated dispatch logic.

Cheers,
Nicolai
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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