On Fri, Jul 21, 2017 at 11:00 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote:
> On 20 July 2017 at 06:09, Jason Ekstrand <ja...@jlekstrand.net> wrote: > > On Mon, Jul 17, 2017 at 7:54 AM, Emil Velikov <emil.l.veli...@gmail.com> > > wrote: > >> > >> On 16 July 2017 at 06:35, Jason Ekstrand <ja...@jlekstrand.net> wrote: > >> > n Fri, Jul 7, 2017 at 11:07 AM, Emil Velikov < > emil.l.veli...@gmail.com> > >> > wrote: > >> >> > >> >> Hi all, > >> >> > >> >> As you may have noticed, for a little while now we've had the release > >> >> plan on the mesa3d.org website [1]. > >> >> > >> >> Here is the current tentative schedule. > >> >> > >> >> Jul 21 2017 - Feature freeze/Release candidate 1 > >> >> Jul 28 2017 - Release candidate 2 > >> >> Aug 04 2017 - Release candidate 3 > >> >> Aug 11 2017 - Release candidate 4/final release > >> >> > >> >> This gives us approximately 2 weeks to get new features in. > >> >> > >> >> As always, please let me know of must have features that you'll like > >> >> to merge before the branch point. > >> > > >> > > >> > Here's my wishlist: > >> > > >> > 1) I'd like to land the rest of Topi's work to convert the i965 > driver > >> > over > >> > to ISL. I really don't want to have a release where it's half old > >> > miptree > >> > code and half ISL. That's going to make back-porting a real pain. > > > > > > The depth/stencil bits are basically ready to land and I think Topi will > be > > sending the color bits later today. > Landed. > >> > >> > 2) I've got a bunch of fixes to the miptree code that are currently > WIP > >> > that I'd like to see go in. If they don't make the branch point, I'll > >> > probably just CC the lot to stable so it's not a huge deal. > > > > > > These hit the list today. I expect topi to review fairly quickly. > Landed. > >> > >> > 3) As many of the new Vulkan extensions as we can land. But don't > >> > block > >> > the release on any of those. > > > > > > I think everything I had any hope of landing here has landed. > > > >> > >> It's a bit lengthy list considering we have a bit less than a week. > >> > >> I've pushed my Vulkan fixes so you can merge the generator rework. > >> I'll try to lend a hand for the rest. > > > > > > If the branch got delayed by a couple of days to let the miptree churn > land, > > I wouldn't mind at all. Otherwise, I think there's a decent chance > we'll be > > CCing the whole thing to stable because we really don't want 17.2 to be > half > > ISL and half old code. > > > Taking into account the above and the a few outstanding build bits, > let's call give it another couple of days. > That will be Sunday late afternoon. I'll do a final shout out on IRC > an hour or two in advance > I've gotten everything in that I was hoping for. Thanks for the short delay! --Jason
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