Tapani Pälli <tapani.pa...@intel.com> writes: > On 06/14/2017 01:12 AM, Eric Anholt wrote: >> Tapani Pälli <tapani.pa...@intel.com> writes: >> >>> On 06/12/2017 09:52 AM, Tapani Pälli wrote: >>>> >>>> On 05/18/2017 09:39 PM, Eric Anholt wrote: >>>>> Eric Anholt <e...@anholt.net> writes: >>>>> >>>>>> This series came out of fixing dEQP failures on vc4's GLES2 context. >>>>>> Mesa was allowing RGB565 textures, which is only valid with >>>>>> GL_OES_required_internalformat. Rather than disable RGB565, I decided >>>>>> the extension was easy enough to support. >>>>>> >>>>>> I've sent one piglit test for renderbuffer sizing, and dEQP has tests >>>>>> for whether enums get accepted for TexImage. >>>>>> >>>>>> There's a functional question in patch #2, see the comment there, and >>>>>> there's a question of whether the extension should be dummy_true in >>>>>> patch #5. >>>>>> >>>>>> branch: https://github.com/anholt/mesa/commits/required-internalformat >>>>> I would still love review on this series. >>>>> >>>> Earlier I took a brief look at series and run through our CI, there were >>>> many failing tests but t seems I forgot to reply/report .. I'll run it >>>> again and let you know what's the result. >>>> >>> '36 failures' (many likely duplicates of some same issue), these ones .. >>> >>> ES3-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.bdwm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pbo.bdwm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pixelstore.hswm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.sklm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pbo.sklm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.bdwm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pixelstore.bdwm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels.hswm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pixelstore.sklm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.color0.rgb10.hswm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.hswm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.hswm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels_pbo.hswm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.color0.rgb10.bdwm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels.bdwm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.sklm64 >>> ES3-CTS.functional.fbo.completeness.renderable.texture.color0.rgb10.sklm64 >>> ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels.sklm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.bdwm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.sklm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.bdwm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.depth.rgb10.hswm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.hswm64 >>> ES2-CTS.functional.fbo.completeness.renderable.texture.stencil.rgb10.sklm64 >>> >>> piglit.spec.oes_texture_float.oes_texture_float half.g965m64 >>> piglit.spec.oes_texture_float.oes_texture_float.g965m64 >>> piglit.spec.oes_texture_float.oes_texture_float half linear.g965m64 >>> piglit.spec.oes_texture_float.oes_texture_float linear.g965m64 >>> piglit.spec.oes_texture_float.oes_texture_float half.g45m64 >>> piglit.spec.oes_texture_float.oes_texture_float half linear.g45m64 >>> piglit.spec.oes_texture_float.oes_texture_float linear.g45m64 >>> piglit.spec.oes_texture_float.oes_texture_float.g45m64 >>> piglit.spec.oes_texture_float.oes_texture_float.ilkm64 >>> piglit.spec.oes_texture_float.oes_texture_float half linear.ilkm64 >>> piglit.spec.oes_texture_float.oes_texture_float half.ilkm64 >>> piglit.spec.oes_texture_float.oes_texture_float linear.ilkm64 >>> >>> Are you able to reproduce/run these tests on some machine? >> I have a SKL desktop, so I reproduced the GLES2 rgb10 failure and fixed >> it, and I think I've fixed the pre-snb failures in piglit. New branch >> up at https://github.com/anholt/mesa/commits/required-internalformat >> which I'll piglit now. > > > OK, seems the packed_pixels ones are still failing. I'll try to debug > this a bit to see what's going on.
Have you had a chance to look at this at all? Or could you give me a command line for reproducing failure? I've gone through my VK-GL-CTS tree and DEQP trees trying various test runners with various manglings of the names, with no luck.
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