On 16/06/17 01:02, Marek Olšák wrote:
This conflicts with:
https://patchwork.freedesktop.org/patch/161252/

I'll send a version 2 once that lands, thanks.


Marek

On Thu, Jun 15, 2017 at 12:59 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote:
---

  I haven't tried to benchmark/profile this with anything but it makes
  sense to try skip this if we can.

  src/mesa/main/uniform_query.cpp | 6 +++++-
  1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index fed33df..364e8a0 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -1049,21 +1049,25 @@ _mesa_uniform(GLint location, GLsizei count, const 
GLvoid *values,
      *     element that exceeds the highest array element index used, as
      *     reported by GetActiveUniform, will be ignored by the GL."
      *
      * Clamp 'count' to a valid value.  Note that for non-arrays a count > 1
      * will have already generated an error.
      */
     if (uni->array_elements != 0) {
        count = MIN2(count, (int) (uni->array_elements - offset));
     }

-   FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+   FLUSH_VERTICES(ctx, 0);
+
+   if (uni->is_bindless || !uni->type->contains_opaque()) {
+      ctx->NewState |= _NEW_PROGRAM_CONSTANTS;
+   }

     /* Store the data in the "actual type" backing storage for the uniform.
      */
     if (!uni->type->is_boolean() && !uni->is_bindless) {
        memcpy(&uni->storage[size_mul * components * offset], values,
               sizeof(uni->storage[0]) * components * count * size_mul);
     } else if (uni->is_bindless) {
        const union gl_constant_value *src =
           (const union gl_constant_value *) values;
        GLuint64 *dst = (GLuint64 *)&uni->storage[components * offset].i;
--
2.9.4

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