According to GLSL.std.450 spec, the operand for step() function must be a floating-point. It does not restrict the value to 32-bit floats.
Reviewed by: Elie Tournier <elie.tourn...@collabora.com> --- src/compiler/nir/nir_opcodes.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_opcodes.py b/src/compiler/nir/nir_opcodes.py index 31b46159a4..39c01a702f 100644 --- a/src/compiler/nir/nir_opcodes.py +++ b/src/compiler/nir/nir_opcodes.py @@ -467,7 +467,7 @@ binop_reduce("fany_nequal", 1, tfloat32, tfloat32, "{src0} != {src1}", # and false respectively binop("slt", tfloat32, "", "(src0 < src1) ? 1.0f : 0.0f") # Set on Less Than -binop("sge", tfloat32, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater or Equal +binop("sge", tfloat, "", "(src0 >= src1) ? 1.0f : 0.0f") # Set on Greater or Equal binop("seq", tfloat32, commutative, "(src0 == src1) ? 1.0f : 0.0f") # Set on Equal binop("sne", tfloat32, commutative, "(src0 != src1) ? 1.0f : 0.0f") # Set on Not Equal -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev