On June 4, 2017 5:36:57 PM Kenneth Graunke <kenn...@whitecape.org> wrote:

On Sunday, June 4, 2017 3:27:04 PM PDT Jason Ekstrand wrote:
How does the texture even have a format of MESA_FORMAT_NONE?  That seems
like the first question to ask.

It's the window system buffer, and it actually has a format of
B8G8R8A8_UNORM_SRGB...my guess is just that _Format isn't set yet.

That seems like the bigger problem :-)


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