On Sunday, June 4, 2017 3:27:04 PM PDT Jason Ekstrand wrote:
> How does the texture even have a format of MESA_FORMAT_NONE?  That seems
> like the first question to ask.

It's the window system buffer, and it actually has a format of
B8G8R8A8_UNORM_SRGB...my guess is just that _Format isn't set yet.

Attachment: signature.asc
Description: This is a digitally signed message part.

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to