--- src/mesa/program/programopt.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c index 501acde..f560bce 100644 --- a/src/mesa/program/programopt.c +++ b/src/mesa/program/programopt.c @@ -39,21 +39,21 @@ #include "programopt.h" #include "prog_instruction.h" /** * This function inserts instructions for coordinate modelview * projection * into a vertex program. * May be used to implement the position_invariant option. */ static void -_mesa_insert_mvp_dp4_code(struct gl_context *ctx, struct gl_program *vprog) +insert_mvp_dp4_code(struct gl_context *ctx, struct gl_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->arb.NumInstructions; const GLuint newLen = origLen + 4; GLuint i; /* * Setup state references for the modelview/projection matrix. * XXX we should check if these state vars are already declared. */ @@ -106,21 +106,21 @@ _mesa_insert_mvp_dp4_code(struct gl_context *ctx, struct gl_program *vprog) /* install new instructions */ vprog->arb.Instructions = newInst; vprog->arb.NumInstructions = newLen; vprog->info.inputs_read |= VERT_BIT_POS; vprog->info.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_POS); } static void -_mesa_insert_mvp_mad_code(struct gl_context *ctx, struct gl_program *vprog) +insert_mvp_mad_code(struct gl_context *ctx, struct gl_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->arb.NumInstructions; const GLuint newLen = origLen + 4; GLuint hposTemp; GLuint i; /* * Setup state references for the modelview/projection matrix. * XXX we should check if these state vars are already declared. @@ -210,23 +210,23 @@ _mesa_insert_mvp_mad_code(struct gl_context *ctx, struct gl_program *vprog) vprog->arb.NumInstructions = newLen; vprog->info.inputs_read |= VERT_BIT_POS; vprog->info.outputs_written |= BITFIELD64_BIT(VARYING_SLOT_POS); } void _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog) { if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS) - _mesa_insert_mvp_dp4_code( ctx, vprog ); + insert_mvp_dp4_code( ctx, vprog ); else - _mesa_insert_mvp_mad_code( ctx, vprog ); + insert_mvp_mad_code( ctx, vprog ); } /** * Append instructions to implement fog * -- 2.9.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev