2017-05-15 20:28 GMT+02:00 Ian Romanick <i...@freedesktop.org>: > With this patch I applied, I still see this bit used in several > places, including the i915 driver. Did you test that? > > rc/compiler/shader_enums.h:#define VARYING_BIT_FOGC > BITFIELD64_BIT(VARYING_SLOT_FOGC) > src/mesa/swrast/s_context.c: VARYING_BIT_FOGC | > VARYING_BITS_TEX_ANY; > src/mesa/swrast/s_context.c: attribsMask |= VARYING_BIT_FOGC; > src/mesa/swrast/s_fog.c:if (span->arrayAttribs & VARYING_BIT_FOGC) { > \ > src/mesa/program/programopt.c: * This function sets \c VARYING_BIT_FOGC in \c > fprog->info.inputs_read. > src/mesa/program/programopt.c: fprog->info.inputs_read |= VARYING_BIT_FOGC; > src/mesa/main/ffvertex_prog.c: if (p->state->fragprog_inputs_read & > VARYING_BIT_FOGC) > src/mesa/drivers/dri/i915/i915_fragprog.c: if ((inputsRead & > VARYING_BIT_FOGC)) { > src/mesa/tnl/t_context.c: || (fp != NULL && (fp->info.inputs_read & > VARYING_BIT_FOGC) != 0)) {
The bit would eventually end in the state_key::inputs_available bitset which is only used locally (i.e. in the same source file). It was never tested against. Regards, Gustaw _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev