From: Ben Widawsky <benjamin.widaw...@intel.com>

GEN10 requires flushing all previous pipe controls before issuing a render
target cache flush. The docs seem to fairly explicitly say this is gen10 only.

V2 (by Anuj): Use flags & PIPE_CONTROL_RENDER_TARGET_FLUSH check. (Ilia)
              Use recursive call to brw_emit_pipe_control_flush().

Signed-off-by: Ben Widawsky <benjamin.widaw...@intel.com>
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com>
---
 src/mesa/drivers/dri/i965/brw_pipe_control.c | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_pipe_control.c 
b/src/mesa/drivers/dri/i965/brw_pipe_control.c
index f4ede2d..ecf2fac 100644
--- a/src/mesa/drivers/dri/i965/brw_pipe_control.c
+++ b/src/mesa/drivers/dri/i965/brw_pipe_control.c
@@ -128,6 +128,17 @@ brw_emit_pipe_control_flush(struct brw_context *brw, 
uint32_t flags)
          brw_emit_pipe_control_flush(brw, 0);
       }
 
+      if (brw->gen == 10 && (flags & PIPE_CONTROL_RENDER_TARGET_FLUSH)) {
+        /* Hardware workaround: CNL
+         *
+         * "Before sending a PIPE_CONTROL command with bit 12 set, SW
+         * must issue another PIPE_CONTROL with Render Target Cache
+         * Flush Enable (bit 12) = 0 and Pipe Control Flush Enable
+         * (bit 7) = 1."
+         */
+         brw_emit_pipe_control_flush(brw, PIPE_CONTROL_FLUSH_ENABLE);
+      }
+
       BEGIN_BATCH(6);
       OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
       OUT_BATCH(flags);
-- 
2.9.3

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