On 7 December 2011 13:16, Eric Anholt <e...@anholt.net> wrote: > On Wed, 7 Dec 2011 11:09:12 -0800, Paul Berry <stereotype...@gmail.com> > wrote: > > From: Kenneth Graunke <kenn...@whitecape.org> > > > > We never filled this in before because we didn't care. > > > > I'm skeptical these are correct; my sources indicate that both the VS > > and GS # of entries are 256 on both GT1 and GT2. > > > > I'm also loathe to change it and break stuff. > > My stale specs say > > GT2 VS: [24, 256] > GT1 VS: [24, 128] > GT2 GS: [0, 256] > GT1 GS: [0, 254]. > > So these look like the docs our old VS numbers came from. The current > docs I see say: > > GT1 VS: [24, 256] > GT1 GS: [0, 256] > > with the mention of gt2 removed. The changelog doesn't show anything > obvious about "update DevSNB 3DSTATE_URB", though there are things for > other hardware that look like they might have stomped the old > information in the way it looks stomped. > > So, my guess is we should stick with our old values for VS (as is done > in this change), and use the old values for GS (GT2 256, GT1 254), and go > complain to doc authors for clarification. >
I will try this and rerun piglit tests to see if anything breaks.
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