On 7 December 2011 13:16, Eric Anholt <e...@anholt.net> wrote:

> On Wed,  7 Dec 2011 11:09:12 -0800, Paul Berry <stereotype...@gmail.com>
> wrote:
> > From: Kenneth Graunke <kenn...@whitecape.org>
> >
> > We never filled this in before because we didn't care.
> >
> > I'm skeptical these are correct; my sources indicate that both the VS
> > and GS # of entries are 256 on both GT1 and GT2.
> >
> > I'm also loathe to change it and break stuff.
>
> My stale specs say
>
> GT2 VS: [24, 256]
> GT1 VS: [24, 128]
> GT2 GS: [0, 256]
> GT1 GS: [0, 254].
>
> So these look like the docs our old VS numbers came from.  The current
> docs I see say:
>
> GT1 VS: [24, 256]
> GT1 GS: [0, 256]
>
> with the mention of gt2 removed.  The changelog doesn't show anything
> obvious about "update DevSNB 3DSTATE_URB", though there are things for
> other hardware that look like they might have stomped the old
> information in the way it looks stomped.
>
> So, my guess is we should stick with our old values for VS (as is done
> in this change), and use the old values for GS (GT2 256, GT1 254), and go
> complain to doc authors for clarification.
>

I will try this and rerun piglit tests to see if anything breaks.
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