Am Mittwoch, 26. April 2017, 19:48:46 CEST schrieb Constantine Kharlamov: > On 26.04.2017 17:51, Marc Dietrich wrote: > > Am Mittwoch, 26. April 2017, 16:36:39 CEST schrieb Constantine Kharlamov: > >> HEAD recently have triggered a bug in sb compiler, so, just for the safe > >> case, can you tell if reverting this commit > >> > >> git revert --no-commit eb8aa93c03ee89ffd3041d41b6293e4b282b6ce6 > >> > >> but having my patch still applied changes anything or not? > >> > >> (I have this commit reverted locally) > > > > still same crash. > > > > Marc > > Could you tell what settings you have applied in UH4? > > (I'm just hoping to reproduce it locally, but the default ones didn't crash > it)
Custom Preset: Quality: low, everything disabled, Resolution: 640x360: gives "~ 7 fps". I have to admit that I saw a similar crash two weeks ago, but nothing since that time. If you can't find something wrong with your first patch (is it just some kind of refactoring?), it is possible that your patch just triggers something which was already there before. Your patch just makes it reproducible. Just a wild guess though. Marc
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