On Mon,  5 Dec 2011 20:43:14 -0700, Brian Paul <bri...@vmware.com> wrote:
> In a few places we need to allocate space for some number of generic
> pixels.  Use this new define instead of a magic number like 16 or
> 4 * sizeof(GLuint).

Just one comment to patch 4/4, other than that, the series is:

Reviewed-by: Eric Anholt <e...@anholt.net>

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