I suppose that 16 is enough because Mesa always uses floats as intermediates (and never doubles), right?
Either way is a good cleanup. Jose ----- Original Message ----- > In a few places we need to allocate space for some number of generic > pixels. Use this new define instead of a magic number like 16 or > 4 * sizeof(GLuint). > --- > src/mesa/main/formats.c | 2 ++ > src/mesa/main/formats.h | 8 ++++++++ > 2 files changed, 10 insertions(+), 0 deletions(-) > > diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c > index 595da77..1f83a53 100644 > --- a/src/mesa/main/formats.c > +++ b/src/mesa/main/formats.c > @@ -1553,6 +1553,8 @@ _mesa_get_format_bytes(gl_format format) > { > const struct gl_format_info *info = > _mesa_get_format_info(format); > ASSERT(info->BytesPerBlock); > + ASSERT(info->BytesPerBlock <= MAX_PIXEL_BYTES || > + _mesa_is_format_compressed(format)); > return info->BytesPerBlock; > } > > diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h > index 3960f02..e6b429d 100644 > --- a/src/mesa/main/formats.h > +++ b/src/mesa/main/formats.h > @@ -47,6 +47,14 @@ extern "C" { > > > /** > + * Max number of bytes for any non-compressed pixel format below, or > for > + * intermediate pixel storage in Mesa. This should never be less > than > + * 16. Maybe 32 someday? > + */ > +#define MAX_PIXEL_BYTES 16 > + > + > +/** > * Mesa texture/renderbuffer image formats. > */ > typedef enum > -- > 1.7.3.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev