On 05/04/17 19:58, Nicolai Hähnle wrote:
On 05.04.2017 05:56, Timothy Arceri wrote:
In the following patch we will stop pre-processing shaders before
hashing them, so we just disable the cache if MESA_EXTENSION_OVERRIDE
is set.
Why can't you add the value of MESA_EXTENSION_OVERRIDE to the hash of
shaders?
I could but env vars are normally temporary or experimental things, I
wasn't sure we would really want these added to the cache, if you prefer
I can change it.
Cheers,
Nicolai
Tested-by: Grazvydas Ignotas <nota...@gmail.com>
---
src/util/disk_cache.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index d9de8ef..dc883a3 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -167,20 +167,29 @@ disk_cache_create(const char *gpu_name, const
char *timestamp)
{
void *local;
struct disk_cache *cache = NULL;
char *path, *max_size_str;
uint64_t max_size;
int fd = -1;
struct stat sb;
struct statvfs vfs = { 0 };
size_t size;
+ /* We no longer pre-process shaders before hashing them so disable
the
+ * cache if extensions are overridden.
+ *
+ * Note: Versions are part of the linked programs hash so we don't
need
+ * to worry about those here.
+ */
+ if (getenv("MESA_EXTENSION_OVERRIDE"))
+ return NULL;
+
/* If running as a users other than the real user disable cache */
if (geteuid() != getuid())
return NULL;
/* A ralloc context for transient data during this invocation. */
local = ralloc_context(NULL);
if (local == NULL)
goto fail;
/* At user request, disable shader cache entirely. */
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