In the following patch we will stop pre-processing shaders before hashing them, so we just disable the cache if MESA_EXTENSION_OVERRIDE is set.
Tested-by: Grazvydas Ignotas <nota...@gmail.com> --- src/util/disk_cache.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c index d9de8ef..dc883a3 100644 --- a/src/util/disk_cache.c +++ b/src/util/disk_cache.c @@ -167,20 +167,29 @@ disk_cache_create(const char *gpu_name, const char *timestamp) { void *local; struct disk_cache *cache = NULL; char *path, *max_size_str; uint64_t max_size; int fd = -1; struct stat sb; struct statvfs vfs = { 0 }; size_t size; + /* We no longer pre-process shaders before hashing them so disable the + * cache if extensions are overridden. + * + * Note: Versions are part of the linked programs hash so we don't need + * to worry about those here. + */ + if (getenv("MESA_EXTENSION_OVERRIDE")) + return NULL; + /* If running as a users other than the real user disable cache */ if (geteuid() != getuid()) return NULL; /* A ralloc context for transient data during this invocation. */ local = ralloc_context(NULL); if (local == NULL) goto fail; /* At user request, disable shader cache entirely. */ -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev