Thanks Nicolai, Adding Timothy who seems most active on glthread topic.
Guys, do you think we can land this, with above comments addressed? On Thu, Mar 30, 2017 at 1:40 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > On 30.03.2017 10:30, Bartosz Tomczyk wrote: > >> Thank you guys for testing. >> >> I'll address all issues in next patch if we decide to merge it. >> >> Nicolai, >> >> Could you comment on _glapi_{get/set}_dispatch part. I'm not >> familiar with it and I'm not sure if it's correct. >> > > It looks good to me. > > Cheers, > Nicolai > > >> On Thu, Mar 30, 2017 at 5:38 AM, Michel Dänzer <mic...@daenzer.net >> <mailto:mic...@daenzer.net>> wrote: >> >> On 30/03/17 02:31 AM, Bartosz Tomczyk wrote: >> > Call it directly when batch queue is empty. This avoids costly >> thread >> > synchronisation. With this fix games that previously regressed >> > with mesa_glthread=true like xonotic or grid autosport. >> >> The second sentence here is missing a verb (at least). >> >> >> -- >> Earthling Michel Dänzer | >> http://www.amd.com >> Libre software enthusiast | Mesa and X >> developer >> >> >> > > -- > Lerne, wie die Welt wirklich ist, > Aber vergiss niemals, wie sie sein sollte. >
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