From: Grazvydas Ignotas <nota...@gmail.com> This allows to get rid of the arch and gpu name directories.
v2: (Timothy Arceri) don't use an opaque data type to store pointer size and gpu name. v3: (Timothy Arceri) use blob to store driver keys just make sure to store null terminator for strings, and make sure blob is defined by disk_cache and not it's users. Signed-off-by: Grazvydas Ignotas <nota...@gmail.com> --- src/compiler/glsl/tests/cache_test.c | 13 ++---------- src/util/disk_cache.c | 41 +++++++++++++----------------------- src/util/disk_cache.h | 17 --------------- 3 files changed, 17 insertions(+), 54 deletions(-) diff --git a/src/compiler/glsl/tests/cache_test.c b/src/compiler/glsl/tests/cache_test.c index b604943..2302f44 100644 --- a/src/compiler/glsl/tests/cache_test.c +++ b/src/compiler/glsl/tests/cache_test.c @@ -174,51 +174,42 @@ test_disk_cache_create(void) expect_non_null(cache, "disk_cache_create with no environment variables"); disk_cache_destroy(cache); /* Test with XDG_CACHE_HOME set */ setenv("XDG_CACHE_HOME", CACHE_TEST_TMP "/xdg-cache-home", 1); cache = disk_cache_create("test", "make_check"); expect_null(cache, "disk_cache_create with XDG_CACHE_HOME set with" "a non-existing parent directory"); - /* Create string with expected directory hierarchy */ - char expected_dir_h[255]; - sprintf(expected_dir_h, "%s%s%s", CACHE_TEST_TMP "/xdg-cache-home/mesa/", - get_arch_bitness_str(), "/test"); - mkdir(CACHE_TEST_TMP, 0755); cache = disk_cache_create("test", "make_check"); expect_non_null(cache, "disk_cache_create with XDG_CACHE_HOME set"); - check_directories_created(expected_dir_h); + check_directories_created(CACHE_TEST_TMP "/xdg-cache-home/mesa"); disk_cache_destroy(cache); /* Test with MESA_GLSL_CACHE_DIR set */ err = rmrf_local(CACHE_TEST_TMP); expect_equal(err, 0, "Removing " CACHE_TEST_TMP); setenv("MESA_GLSL_CACHE_DIR", CACHE_TEST_TMP "/mesa-glsl-cache-dir", 1); cache = disk_cache_create("test", "make_check"); expect_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DIR set with" "a non-existing parent directory"); - sprintf(expected_dir_h, "%s%s%s", CACHE_TEST_TMP - "/mesa-glsl-cache-dir/mesa/", get_arch_bitness_str(), - "/test"); - mkdir(CACHE_TEST_TMP, 0755); cache = disk_cache_create("test", "make_check"); expect_non_null(cache, "disk_cache_create with MESA_GLSL_CACHE_DIR set"); - check_directories_created(expected_dir_h); + check_directories_created(CACHE_TEST_TMP "/mesa-glsl-cache-dir/mesa"); disk_cache_destroy(cache); } static bool does_cache_contain(struct disk_cache *cache, cache_key key) { void *result; result = disk_cache_get(cache, key, NULL); diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c index c9c0492..8fb59be 100644 --- a/src/util/disk_cache.c +++ b/src/util/disk_cache.c @@ -151,43 +151,20 @@ concatenate_and_mkdir(void *ctx, const char *path, const char *name) return NULL; new_path = ralloc_asprintf(ctx, "%s/%s", path, name); if (mkdir_if_needed(new_path) == 0) return new_path; else return NULL; } -static char * -create_mesa_cache_dir(void *mem_ctx, const char *path, const char *gpu_name) -{ - char *new_path = concatenate_and_mkdir(mem_ctx, path, "mesa"); - if (new_path == NULL) - return NULL; - - /* Create a parent architecture directory so that we don't remove cache - * files for other architectures. In theory we could share the cache - * between architectures but we have no way of knowing if they were created - * by a compatible Mesa version. - */ - new_path = concatenate_and_mkdir(mem_ctx, new_path, get_arch_bitness_str()); - if (new_path == NULL) - return NULL; - - new_path = concatenate_and_mkdir(mem_ctx, new_path, gpu_name); - if (new_path == NULL) - return NULL; - - return new_path; -} - struct disk_cache * disk_cache_create(const char *gpu_name, const char *timestamp) { void *local; struct disk_cache *cache = NULL; char *path, *max_size_str; uint64_t max_size; int fd = -1; struct stat sb; struct statvfs vfs = { 0 }; @@ -210,33 +187,33 @@ disk_cache_create(const char *gpu_name, const char *timestamp) * * $MESA_GLSL_CACHE_DIR * $XDG_CACHE_HOME/mesa * <pwd.pw_dir>/.cache/mesa */ path = getenv("MESA_GLSL_CACHE_DIR"); if (path) { if (mkdir_if_needed(path) == -1) goto fail; - path = create_mesa_cache_dir(local, path, gpu_name); + path = concatenate_and_mkdir(local, path, "mesa"); if (path == NULL) goto fail; } if (path == NULL) { char *xdg_cache_home = getenv("XDG_CACHE_HOME"); if (xdg_cache_home) { if (mkdir_if_needed(xdg_cache_home) == -1) goto fail; - path = create_mesa_cache_dir(local, xdg_cache_home, gpu_name); + path = concatenate_and_mkdir(local, xdg_cache_home, "mesa"); if (path == NULL) goto fail; } } if (path == NULL) { char *buf; size_t buf_size; struct passwd pwd, *result; @@ -258,21 +235,21 @@ disk_cache_create(const char *gpu_name, const char *timestamp) buf_size *= 2; } else { goto fail; } } path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache"); if (path == NULL) goto fail; - path = create_mesa_cache_dir(local, path, gpu_name); + path = concatenate_and_mkdir(local, path, "mesa"); if (path == NULL) goto fail; } cache = ralloc(NULL, struct disk_cache); if (cache == NULL) goto fail; cache->path = ralloc_strdup(cache, path); if (cache->path == NULL) @@ -361,28 +338,40 @@ disk_cache_create(const char *gpu_name, const char *timestamp) /* A limit of 32 jobs was choosen as observations of Deus Ex start-up times * showed that we reached at most 11 jobs on an Intel i5-6400 CPU@2.70GHz * (a fairly modest desktop CPU). 1 thread was chosen because we don't * really care about getting things to disk quickly just that it's not * blocking other tasks. */ util_queue_init(&cache->cache_queue, "disk_cache", 32, 1); /* Create driver id keys */ size_t ts_size = strlen(timestamp) + 1; + size_t gpu_name_size = strlen(gpu_name) + 1; cache->driver_keys_blob_size = ts_size; + cache->driver_keys_blob_size += gpu_name_size; + + /* We sometimes store entire structs that contains a pointers in the cache, + * use pointer size as a key to avoid hard to debug issues. + */ + size_t uinit32_size = sizeof(uint32_t); + size_t ptr_size = sizeof(void *); + cache->driver_keys_blob_size += uinit32_size; cache->driver_keys_blob = ralloc_size(cache, cache->driver_keys_blob_size); if (!cache->driver_keys_blob) goto fail; memcpy(cache->driver_keys_blob, timestamp, ts_size); + memcpy(cache->driver_keys_blob + ts_size, gpu_name, gpu_name_size); + memcpy(cache->driver_keys_blob + ts_size + gpu_name_size, &ptr_size, + uinit32_size); ralloc_free(local); return cache; fail: if (fd != -1) close(fd); if (cache) ralloc_free(cache); diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h index 965fea1..2bb1cf5 100644 --- a/src/util/disk_cache.h +++ b/src/util/disk_cache.h @@ -36,37 +36,20 @@ extern "C" { #endif /* Size of cache keys in bytes. */ #define CACHE_KEY_SIZE 20 typedef uint8_t cache_key[CACHE_KEY_SIZE]; struct disk_cache; -static inline const char * -get_arch_bitness_str(void) -{ - if (sizeof(void *) == 4) -#ifdef __ILP32__ - return "ilp-32"; -#else - return "32"; -#endif - if (sizeof(void *) == 8) - return "64"; - - /* paranoia check which will be dropped by the optimiser */ - assert(!"unknown_arch"); - return "unknown_arch"; -} - static inline bool disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp) { #ifdef ENABLE_SHADER_CACHE Dl_info info; struct stat st; if (!dladdr(ptr, &info) || !info.dli_fname) { return false; } if (stat(info.dli_fname, &st)) { -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev