Also, we want this in Cc for stable :)

On 18/03/17 11:07, Xu,Randy wrote:
In anv_CmdClearColorImage, the layer count should be got through
anv_get_layerCount, which handles the VK_REMAINING_ARRAY_LAYERS (~0)
case.

Test: Sample multithreadcmdbuf from LunarG can run without crash

Signed-off-by: Xu,Randy <randy...@intel.com>
---
  src/intel/vulkan/anv_blorp.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
index 1f4fec5..955bb6d 100644
--- a/src/intel/vulkan/anv_blorp.c
+++ b/src/intel/vulkan/anv_blorp.c
@@ -830,7 +830,7 @@ void anv_CmdClearColorImage(
                          VK_IMAGE_ASPECT_COLOR_BIT, image->tiling);
unsigned base_layer = pRanges[r].baseArrayLayer;
-      unsigned layer_count = pRanges[r].layerCount;
+      unsigned layer_count = anv_get_layerCount(image, &pRanges[r]);
for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) {
           const unsigned level = pRanges[r].baseMipLevel + i;


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