In anv_CmdClearColorImage, the layer count should be got through anv_get_layerCount, which handles the VK_REMAINING_ARRAY_LAYERS (~0) case.
Test: Sample multithreadcmdbuf from LunarG can run without crash Signed-off-by: Xu,Randy <randy...@intel.com> --- src/intel/vulkan/anv_blorp.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index 1f4fec5..955bb6d 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -830,7 +830,7 @@ void anv_CmdClearColorImage( VK_IMAGE_ASPECT_COLOR_BIT, image->tiling); unsigned base_layer = pRanges[r].baseArrayLayer; - unsigned layer_count = pRanges[r].layerCount; + unsigned layer_count = anv_get_layerCount(image, &pRanges[r]); for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) { const unsigned level = pRanges[r].baseMipLevel + i; -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev