On Thu, Mar 9, 2017 at 10:20 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > > > On 09/03/17 02:38, Emil Velikov wrote: >> >> On 6 March 2017 at 04:25, Timothy Arceri <tarc...@itsqueeze.com> wrote: >>> >>> From: Gregory Hainaut <gregory.hain...@gmail.com> >>> >>> 2*4=8 >>> >>> Signed-off-by: Gregory Hainaut <gregory.hain...@gmail.com> >>> Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com> >>> --- >>> src/mapi/glapi/gen/gl_API.xml | 2 +- >>> 1 file changed, 1 insertion(+), 1 deletion(-) >>> >>> diff --git a/src/mapi/glapi/gen/gl_API.xml >>> b/src/mapi/glapi/gen/gl_API.xml >>> index f81ad1d..c94cccc 100644 >>> --- a/src/mapi/glapi/gen/gl_API.xml >>> +++ b/src/mapi/glapi/gen/gl_API.xml >>> @@ -5869,21 +5869,21 @@ >>> <param name="location" type="GLint"/> >>> <param name="count" type="GLsizei" counter="true"/> >>> <param name="transpose" type="GLboolean"/> >>> <param name="value" type="const GLfloat *" count="count" >>> count_scale="6"/> >>> <glx ignore="true"/> >>> </function> >>> <function name="UniformMatrix2x4fv" es2="3.0"> >>> <param name="location" type="GLint"/> >>> <param name="count" type="GLsizei" counter="true"/> >>> <param name="transpose" type="GLboolean"/> >>> - <param name="value" type="const GLfloat *" count="count" >>> count_scale="6"/> >>> + <param name="value" type="const GLfloat *" count="count" >>> count_scale="8"/> >> >> >> Fairly sure we want this in stable... feel free to shout otherwise. > > > It wont hurt but I think this was introduced for gl thread so I think it's > unused otherwise. Or I'm I wrong about that?
I've forgotten most things about glthread, need to re-read the code. Your answer lies in the glthread branch. ;) Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev