On 09/03/17 02:38, Emil Velikov wrote:
On 6 March 2017 at 04:25, Timothy Arceri <tarc...@itsqueeze.com> wrote:
From: Gregory Hainaut <gregory.hain...@gmail.com>
2*4=8
Signed-off-by: Gregory Hainaut <gregory.hain...@gmail.com>
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
---
src/mapi/glapi/gen/gl_API.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index f81ad1d..c94cccc 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -5869,21 +5869,21 @@
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *" count="count"
count_scale="6"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix2x4fv" es2="3.0">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei" counter="true"/>
<param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *" count="count"
count_scale="6"/>
+ <param name="value" type="const GLfloat *" count="count"
count_scale="8"/>
Fairly sure we want this in stable... feel free to shout otherwise.
It wont hurt but I think this was introduced for gl thread so I think
it's unused otherwise. Or I'm I wrong about that?
-Emil
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