On 09/03/17 02:38, Emil Velikov wrote:
On 6 March 2017 at 04:25, Timothy Arceri <tarc...@itsqueeze.com> wrote:
From: Gregory Hainaut <gregory.hain...@gmail.com>

 2*4=8

Signed-off-by: Gregory Hainaut <gregory.hain...@gmail.com>
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
---
 src/mapi/glapi/gen/gl_API.xml | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index f81ad1d..c94cccc 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -5869,21 +5869,21 @@
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei" counter="true"/>
         <param name="transpose" type="GLboolean"/>
         <param name="value" type="const GLfloat *" count="count" 
count_scale="6"/>
         <glx ignore="true"/>
     </function>
     <function name="UniformMatrix2x4fv" es2="3.0">
         <param name="location" type="GLint"/>
         <param name="count" type="GLsizei" counter="true"/>
         <param name="transpose" type="GLboolean"/>
-        <param name="value" type="const GLfloat *" count="count" 
count_scale="6"/>
+        <param name="value" type="const GLfloat *" count="count" 
count_scale="8"/>

Fairly sure we want this in stable... feel free to shout otherwise.

It wont hurt but I think this was introduced for gl thread so I think it's unused otherwise. Or I'm I wrong about that?


-Emil

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