On 04/03/17 04:41, gregory hainaut wrote:
On Fri, 3 Mar 2017 16:46:24 +0100
Marek Olšák <mar...@gmail.com> wrote:
On Fri, Mar 3, 2017 at 10:19 AM, Timothy Arceri <tarc...@itsqueeze.com> wrote:
On 02/03/17 22:18, Marek Olšák wrote:
The bad news is my involvement is currently on hold due to other
projects and responsibilities.
I can probably spend some time on this. Seems like Gregory has taken care of
most of the problems and it just needs someone to push it over the line.
There are also plenty of unresolved review comments from Emil and others.
I've addressed all but the no trivial comments in patch 6 [1]. And
pushed to a glthread branch in my repo[2]. I've also sent out some of
the trivial standalone patches to the list that I will push with my
review in a couple of days.
I'll try address the rest of the issue in patch 6 tomorrow and then I'll
resend the series.
[1] https://patchwork.freedesktop.org/patch/137755/
[2] https://github.com/tarceri/Mesa/compare/glthread
Marek
Yes I only fixed the piglit bad/crash regression on Nouveau. I added
also the perf optimization for PCSX2 ;) I did a basic test of EGL
(i.e. PCSX2) and it seems to work.
By the way, I don't know how costly is the remaining synchronization
but there are 2 potential optimizations
* glUniform for double seems to sync whereas standard float
are asynchronous. Maybe it misses the scale parameter in XML.
I guess double was added after glthread. It might worth to check
the behavior of glProgramUniform (introduce by SSO) too.
* GL3 glClearBuffer functions are synchronous due to the pointer to
the single pixel value. However there are maybe tricks to find the
correct size of the pixel.
Cheers,
Gregory
Hi Gregory,
Just a comment on your patch:
mesa glthread: allow asynchronous pixel transfer operation when a
buffer is bound
Ignoring the attributes in XML files during generation just seems hacky
to me. Are you able to take you reg expression and apply it to sed in
some way to actually update the XML?
Thanks,
Tim
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