They're GL-specific.
---
 src/mesa/drivers/dri/i965/brw_fs.h      | 3 ---
 src/mesa/drivers/dri/i965/brw_program.h | 3 +++
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.h 
b/src/mesa/drivers/dri/i965/brw_fs.h
index d0e272b..00861ce 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -484,9 +484,6 @@ private:
    void *mem_ctx;
 };
 
-bool brw_do_channel_expressions(struct exec_list *instructions);
-bool brw_do_vector_splitting(struct exec_list *instructions);
-
 void shuffle_32bit_load_result_to_64bit_data(const brw::fs_builder &bld,
                                              const fs_reg &dst,
                                              const fs_reg &src,
diff --git a/src/mesa/drivers/dri/i965/brw_program.h 
b/src/mesa/drivers/dri/i965/brw_program.h
index 56dca1f..ac34d03 100644
--- a/src/mesa/drivers/dri/i965/brw_program.h
+++ b/src/mesa/drivers/dri/i965/brw_program.h
@@ -32,6 +32,9 @@ extern "C" {
 
 struct brw_context;
 
+bool brw_do_channel_expressions(struct exec_list *instructions);
+bool brw_do_vector_splitting(struct exec_list *instructions);
+
 struct nir_shader *brw_create_nir(struct brw_context *brw,
                                   const struct gl_shader_program *shader_prog,
                                   struct gl_program *prog,
-- 
2.5.0.400.gff86faf

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