It's all GL-specific and brw_program.h is not part of i965_compiler. --- src/mesa/drivers/dri/i965/brw_program.h | 15 +++++++++++++++ src/mesa/drivers/dri/i965/brw_shader.h | 14 -------------- 2 files changed, 15 insertions(+), 14 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h index ac34d03..46831a8 100644 --- a/src/mesa/drivers/dri/i965/brw_program.h +++ b/src/mesa/drivers/dri/i965/brw_program.h @@ -69,6 +69,21 @@ brw_stage_prog_data_free(const void *prog_data); void brw_dump_arb_asm(const char *stage, struct gl_program *prog); +bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_tcs_precompile(struct gl_context *ctx, + struct gl_shader_program *shader_prog, + struct gl_program *prog); +bool brw_tes_precompile(struct gl_context *ctx, + struct gl_shader_program *shader_prog, + struct gl_program *prog); +bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog); + +GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); +struct gl_linked_shader *brw_new_shader(gl_shader_stage stage); + + void brw_upload_tcs_prog(struct brw_context *brw); void brw_tcs_populate_key(struct brw_context *brw, struct brw_tcs_prog_key *key); diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 37e6d2f..1c3814d 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -288,20 +288,6 @@ struct brw_gs_compile unsigned control_data_header_size_bits; }; -bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog); -bool brw_tcs_precompile(struct gl_context *ctx, - struct gl_shader_program *shader_prog, - struct gl_program *prog); -bool brw_tes_precompile(struct gl_context *ctx, - struct gl_shader_program *shader_prog, - struct gl_program *prog); -bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog); -bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog); -bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog); - -GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); -struct gl_linked_shader *brw_new_shader(gl_shader_stage stage); - unsigned get_atomic_counter_op(nir_intrinsic_op op); #ifdef __cplusplus -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev