On Mon, Jan 23, 2017 at 05:30:22PM -0800, Jason Ekstrand wrote: > On Mon, Jan 23, 2017 at 4:55 PM, Nanley Chery <nanleych...@gmail.com> wrote: > > > Compressing a render target and decompressing it in the same > > single-subpass render pass may waste bandwidth. While this may be > > beneficial in some circumstances, it does not help in all. > > > > Cc: "13.0 17.0" <mesa-sta...@lists.freedesktop.org> > > > > This doesn't really fix a bug... I guess you can consider it a perf bug > but it's not going to cause apps to fail. I think I'm ok with pulling it > back to 17.0 but let's leave 13.0 alone. > >
Sounds good to me. I retract the "13.0" from this patch and the following (I plan to officially do so in future patch revisions). As a disclaimer, I personally don't mind retracting the nomination for "17.0" if it's an issue. -Nanley > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > > --- > > src/intel/vulkan/genX_cmd_buffer.c | 6 ++++-- > > 1 file changed, 4 insertions(+), 2 deletions(-) > > > > diff --git a/src/intel/vulkan/genX_cmd_buffer.c > > b/src/intel/vulkan/genX_cmd_buffer.c > > index a22fb2b6fb..9cde6896bb 100644 > > --- a/src/intel/vulkan/genX_cmd_buffer.c > > +++ b/src/intel/vulkan/genX_cmd_buffer.c > > @@ -265,8 +265,10 @@ color_attachment_compute_aux_usage(struct anv_device > > *device, > > att_state->fast_clear = false; > > } > > > > - if (isl_format_supports_lossless_compression(&device->info, > > - iview->isl.format)) { > > + /* TODO: Consider using a heuristic to determine if temporarily > > enabling > > + * CCS_E for this image view would be beneficial. > > + */ > > > > Maybe we should update this comment a bit: > > While fast-clear resolves and partial resolves are fairly cheap in the case > where you render to most of the pixels, full resolves are not because they > potentially involve reading and writing the entire framebuffer. If we > can't texture with CCS_E, we should leave it off and limit ourselves to > fast clears. > > Also... This doesn't do quite what you think it does. It shuts off fast > clears entirely on Sky Lake if we can't texture from CCS_E. We need to add > some code above to do > > if (GEN_GEN >= 9 && !isl_format_supports_lossless_compression(...)) > att_state->fast_clear = false; > > And then remove the GEN_GEN >= 9 case below. Maybe we want to do the code > shuffling as a refactor patch and put this patch on top of it? > > > > + if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) { > > att_state->aux_usage = ISL_AUX_USAGE_CCS_E; > > att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E; > > } else if (att_state->fast_clear) { > > -- > > 2.11.0 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev