On Thu, Jan 19, 2017 at 9:47 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > This gets the UE4 bitfield_extract optimization working again. It had > stopped working due to the constant 0xff00ff00 getting sign-extended > when it shouldn't have.
Wait, what? When did it get broken? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev