From: Kenneth Graunke <kenn...@whitecape.org> I'm going to add a boolean scheduling pass that I want run late, but after copy propagation and dead code elimination. Yet, I don't want to have to think about registers. So, move the register conversion a little later.
No impact on shader-db. Suggested by Jason Ekstrand. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> Reviewed-by: Timothy Arceri <timothy.arc...@collabora.com> --- src/mesa/drivers/dri/i965/brw_nir.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 2d2fce2..1ddf9f6 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -619,12 +619,12 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, OPT(nir_opt_algebraic_late); - OPT(nir_lower_locals_to_regs); - OPT_V(nir_lower_to_source_mods); OPT(nir_copy_prop); OPT(nir_opt_dce); + OPT(nir_lower_locals_to_regs); + if (unlikely(debug_enabled)) { /* Re-index SSA defs so we print more sensible numbers. */ nir_foreach_function(function, nir) { -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev