On Tue, 2017-01-03 at 17:39 +0000, Lionel Landwerlin wrote: > Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> > > A tiny suggestion further down. > > On 03/01/17 02:43, Timothy Arceri wrote: > > We now get eventhing we need directly from gl_program so there is > > Everything? :) > > > no need for this. > > --- > > src/mesa/drivers/dri/i965/brw_cs.c | 5 ++--- > > src/mesa/drivers/dri/i965/brw_gs.c | 6 ++---- > > src/mesa/drivers/dri/i965/brw_shader.cpp | 5 ----- > > src/mesa/drivers/dri/i965/brw_shader.h | 1 - > > src/mesa/drivers/dri/i965/brw_tcs.c | 2 +- > > src/mesa/drivers/dri/i965/brw_tes.c | 2 +- > > src/mesa/drivers/dri/i965/brw_vs.c | 2 +- > > src/mesa/drivers/dri/i965/brw_wm.c | 6 ++---- > > 8 files changed, 9 insertions(+), 20 deletions(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_cs.c > > b/src/mesa/drivers/dri/i965/brw_cs.c > > index f220846..8658406 100644 > > --- a/src/mesa/drivers/dri/i965/brw_cs.c > > +++ b/src/mesa/drivers/dri/i965/brw_cs.c > > @@ -36,7 +36,6 @@ > > > > static void > > assign_cs_binding_table_offsets(const struct gen_device_info > > *devinfo, > > - const struct gl_shader_program > > *shader_prog, > > const struct gl_program *prog, > > struct brw_cs_prog_data > > *prog_data) > > { > > @@ -47,7 +46,7 @@ assign_cs_binding_table_offsets(const struct > > gen_device_info *devinfo, > > next_binding_table_offset++; > > > > brw_assign_common_binding_table_offsets(MESA_SHADER_COMPUTE, > > devinfo, > > - shader_prog, prog, > > &prog_data->base, > > + prog, &prog_data->base, > > next_binding_table_off > > set); > > } > > > > @@ -81,7 +80,7 @@ brw_codegen_cs_prog(struct brw_context *brw, > > prog_data.base.total_shared = cp- > > >program.info.cs.shared_size; > > } > > > > - assign_cs_binding_table_offsets(devinfo, prog, &cp->program, > > &prog_data); > > + assign_cs_binding_table_offsets(devinfo, &cp->program, > > &prog_data); > > > > /* Allocate the references to the uniforms that will end up in > > the > > * prog_data associated with the compiled program, and which > > will be freed > > diff --git a/src/mesa/drivers/dri/i965/brw_gs.c > > b/src/mesa/drivers/dri/i965/brw_gs.c > > index 7886737..5896726 100644 > > --- a/src/mesa/drivers/dri/i965/brw_gs.c > > +++ b/src/mesa/drivers/dri/i965/brw_gs.c > > @@ -74,7 +74,6 @@ brw_gs_debug_recompile(struct brw_context *brw, > > struct gl_program *prog, > > > > static void > > assign_gs_binding_table_offsets(const struct gen_device_info > > *devinfo, > > - const struct gl_shader_program > > *shader_prog, > > const struct gl_program *prog, > > struct brw_gs_prog_data > > *prog_data) > > { > > @@ -84,8 +83,7 @@ assign_gs_binding_table_offsets(const struct > > gen_device_info *devinfo, > > uint32_t reserved = devinfo->gen == 6 ? BRW_MAX_SOL_BINDINGS : > > 0; > > > > brw_assign_common_binding_table_offsets(MESA_SHADER_GEOMETRY, > > devinfo, > > - shader_prog, prog, > > - &prog_data->base.base, > > + prog, &prog_data- > > >base.base, > > reserved); > > } > > > > @@ -104,7 +102,7 @@ brw_codegen_gs_prog(struct brw_context *brw, > > > > memset(&prog_data, 0, sizeof(prog_data)); > > > > - assign_gs_binding_table_offsets(devinfo, prog, &gp->program, > > &prog_data); > > + assign_gs_binding_table_offsets(devinfo, &gp->program, > > &prog_data); > > > > /* Allocate the references to the uniforms that will end up in > > the > > * prog_data associated with the compiled program, and which > > will be freed > > diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp > > b/src/mesa/drivers/dri/i965/brw_shader.cpp > > index 267f5fb..1ada15d 100644 > > --- a/src/mesa/drivers/dri/i965/brw_shader.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp > > @@ -1181,17 +1181,12 @@ backend_shader::calculate_cfg() > > uint32_t > > brw_assign_common_binding_table_offsets(gl_shader_stage stage, > > Looks like you could even drop the stage argument here (in another > patch > possibly). > It doesn't appear to be used and you could get it from gl_program.
Right good spotting, I'll fix in this patch since it removes the last use of it. Thanks a heap for the reviews :) > > > const struct > > gen_device_info *devinfo, > > - const struct > > gl_shader_program *shader_prog, > > const struct gl_program > > *prog, > > struct > > brw_stage_prog_data *stage_prog_data, > > uint32_t > > next_binding_table_offset) > > { > > - const struct gl_linked_shader *shader = NULL; > > int num_textures = util_last_bit(prog->SamplersUsed); > > > > - if (shader_prog) > > - shader = shader_prog->_LinkedShaders[stage]; > > - > > stage_prog_data->binding_table.texture_start = > > next_binding_table_offset; > > next_binding_table_offset += num_textures; > > > > diff --git a/src/mesa/drivers/dri/i965/brw_shader.h > > b/src/mesa/drivers/dri/i965/brw_shader.h > > index e8b34d5..bd03204 100644 > > --- a/src/mesa/drivers/dri/i965/brw_shader.h > > +++ b/src/mesa/drivers/dri/i965/brw_shader.h > > @@ -258,7 +258,6 @@ struct brw_gs_compile > > uint32_t > > brw_assign_common_binding_table_offsets(gl_shader_stage stage, > > const struct > > gen_device_info *devinfo, > > - const struct > > gl_shader_program *shader_prog, > > const struct gl_program > > *prog, > > struct > > brw_stage_prog_data *stage_prog_data, > > uint32_t > > next_binding_table_offset); > > diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c > > b/src/mesa/drivers/dri/i965/brw_tcs.c > > index 3f8798a..0978776 100644 > > --- a/src/mesa/drivers/dri/i965/brw_tcs.c > > +++ b/src/mesa/drivers/dri/i965/brw_tcs.c > > @@ -211,7 +211,7 @@ brw_codegen_tcs_prog(struct brw_context *brw, > > > > if (tcp) { > > brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_CT > > RL, devinfo, > > - shader_prog, &tcp- > > >program, > > + &tcp->program, > > &prog_data.base.bas > > e, 0); > > > > prog_data.base.base.image_param = > > diff --git a/src/mesa/drivers/dri/i965/brw_tes.c > > b/src/mesa/drivers/dri/i965/brw_tes.c > > index 9adde20..520963b 100644 > > --- a/src/mesa/drivers/dri/i965/brw_tes.c > > +++ b/src/mesa/drivers/dri/i965/brw_tes.c > > @@ -92,7 +92,7 @@ brw_codegen_tes_prog(struct brw_context *brw, > > memset(&prog_data, 0, sizeof(prog_data)); > > > > brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_EVAL, > > devinfo, > > - shader_prog, &tep- > > >program, > > + &tep->program, > > &prog_data.base.base, > > 0); > > > > switch (tep->program.info.tes.spacing) { > > diff --git a/src/mesa/drivers/dri/i965/brw_vs.c > > b/src/mesa/drivers/dri/i965/brw_vs.c > > index 2720f82..3961375 100644 > > --- a/src/mesa/drivers/dri/i965/brw_vs.c > > +++ b/src/mesa/drivers/dri/i965/brw_vs.c > > @@ -161,7 +161,7 @@ brw_codegen_vs_prog(struct brw_context *brw, > > > > mem_ctx = ralloc_context(NULL); > > > > - brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX, > > devinfo, prog, > > + brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX, > > devinfo, > > &vp->program, > > &prog_data.base.base, > > 0); > > > > diff --git a/src/mesa/drivers/dri/i965/brw_wm.c > > b/src/mesa/drivers/dri/i965/brw_wm.c > > index 3a800ad..674678f 100644 > > --- a/src/mesa/drivers/dri/i965/brw_wm.c > > +++ b/src/mesa/drivers/dri/i965/brw_wm.c > > @@ -43,7 +43,6 @@ > > > > static void > > assign_fs_binding_table_offsets(const struct gen_device_info > > *devinfo, > > - const struct gl_shader_program > > *shader_prog, > > const struct gl_program *prog, > > const struct brw_wm_prog_key > > *key, > > struct brw_wm_prog_data > > *prog_data) > > @@ -58,7 +57,7 @@ assign_fs_binding_table_offsets(const struct > > gen_device_info *devinfo, > > > > next_binding_table_offset = > > brw_assign_common_binding_table_offsets(MESA_SHADER_FRAGMEN > > T, devinfo, > > - shader_prog, prog, > > &prog_data->base, > > + prog, &prog_data- > > >base, > > next_binding_table_ > > offset); > > > > if (prog->nir->info->outputs_read && !key->coherent_fb_fetch) > > { > > @@ -156,8 +155,7 @@ brw_codegen_wm_prog(struct brw_context *brw, > > if (!prog) > > prog_data.base.use_alt_mode = true; > > > > - assign_fs_binding_table_offsets(devinfo, prog, &fp->program, > > key, > > - &prog_data); > > + assign_fs_binding_table_offsets(devinfo, &fp->program, key, > > &prog_data); > > > > /* Allocate the references to the uniforms that will end up in > > the > > * prog_data associated with the compiled program, and which > > will be freed > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev