Reviewed-by: Lionel Landwerlin <lionel.g.landwer...@intel.com>

A tiny suggestion further down.

On 03/01/17 02:43, Timothy Arceri wrote:
We now get eventhing we need directly from gl_program so there is

Everything? :)

no need for this.
---
  src/mesa/drivers/dri/i965/brw_cs.c       | 5 ++---
  src/mesa/drivers/dri/i965/brw_gs.c       | 6 ++----
  src/mesa/drivers/dri/i965/brw_shader.cpp | 5 -----
  src/mesa/drivers/dri/i965/brw_shader.h   | 1 -
  src/mesa/drivers/dri/i965/brw_tcs.c      | 2 +-
  src/mesa/drivers/dri/i965/brw_tes.c      | 2 +-
  src/mesa/drivers/dri/i965/brw_vs.c       | 2 +-
  src/mesa/drivers/dri/i965/brw_wm.c       | 6 ++----
  8 files changed, 9 insertions(+), 20 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_cs.c 
b/src/mesa/drivers/dri/i965/brw_cs.c
index f220846..8658406 100644
--- a/src/mesa/drivers/dri/i965/brw_cs.c
+++ b/src/mesa/drivers/dri/i965/brw_cs.c
@@ -36,7 +36,6 @@
static void
  assign_cs_binding_table_offsets(const struct gen_device_info *devinfo,
-                                const struct gl_shader_program *shader_prog,
                                  const struct gl_program *prog,
                                  struct brw_cs_prog_data *prog_data)
  {
@@ -47,7 +46,7 @@ assign_cs_binding_table_offsets(const struct gen_device_info 
*devinfo,
     next_binding_table_offset++;
brw_assign_common_binding_table_offsets(MESA_SHADER_COMPUTE, devinfo,
-                                           shader_prog, prog, &prog_data->base,
+                                           prog, &prog_data->base,
                                             next_binding_table_offset);
  }
@@ -81,7 +80,7 @@ brw_codegen_cs_prog(struct brw_context *brw,
        prog_data.base.total_shared = cp->program.info.cs.shared_size;
     }
- assign_cs_binding_table_offsets(devinfo, prog, &cp->program, &prog_data);
+   assign_cs_binding_table_offsets(devinfo, &cp->program, &prog_data);
/* Allocate the references to the uniforms that will end up in the
      * prog_data associated with the compiled program, and which will be freed
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c 
b/src/mesa/drivers/dri/i965/brw_gs.c
index 7886737..5896726 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -74,7 +74,6 @@ brw_gs_debug_recompile(struct brw_context *brw, struct 
gl_program *prog,
static void
  assign_gs_binding_table_offsets(const struct gen_device_info *devinfo,
-                                const struct gl_shader_program *shader_prog,
                                  const struct gl_program *prog,
                                  struct brw_gs_prog_data *prog_data)
  {
@@ -84,8 +83,7 @@ assign_gs_binding_table_offsets(const struct gen_device_info 
*devinfo,
     uint32_t reserved = devinfo->gen == 6 ? BRW_MAX_SOL_BINDINGS : 0;
brw_assign_common_binding_table_offsets(MESA_SHADER_GEOMETRY, devinfo,
-                                           shader_prog, prog,
-                                           &prog_data->base.base,
+                                           prog, &prog_data->base.base,
                                             reserved);
  }
@@ -104,7 +102,7 @@ brw_codegen_gs_prog(struct brw_context *brw, memset(&prog_data, 0, sizeof(prog_data)); - assign_gs_binding_table_offsets(devinfo, prog, &gp->program, &prog_data);
+   assign_gs_binding_table_offsets(devinfo, &gp->program, &prog_data);
/* Allocate the references to the uniforms that will end up in the
      * prog_data associated with the compiled program, and which will be freed
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp 
b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 267f5fb..1ada15d 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -1181,17 +1181,12 @@ backend_shader::calculate_cfg()
  uint32_t
  brw_assign_common_binding_table_offsets(gl_shader_stage stage,

Looks like you could even drop the stage argument here (in another patch possibly).
It doesn't appear to be used and you could get it from gl_program.

                                          const struct gen_device_info *devinfo,
-                                        const struct gl_shader_program 
*shader_prog,
                                          const struct gl_program *prog,
                                          struct brw_stage_prog_data 
*stage_prog_data,
                                          uint32_t next_binding_table_offset)
  {
-   const struct gl_linked_shader *shader = NULL;
     int num_textures = util_last_bit(prog->SamplersUsed);
- if (shader_prog)
-      shader = shader_prog->_LinkedShaders[stage];
-
     stage_prog_data->binding_table.texture_start = next_binding_table_offset;
     next_binding_table_offset += num_textures;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index e8b34d5..bd03204 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -258,7 +258,6 @@ struct brw_gs_compile
  uint32_t
  brw_assign_common_binding_table_offsets(gl_shader_stage stage,
                                          const struct gen_device_info *devinfo,
-                                        const struct gl_shader_program 
*shader_prog,
                                          const struct gl_program *prog,
                                          struct brw_stage_prog_data 
*stage_prog_data,
                                          uint32_t next_binding_table_offset);
diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c 
b/src/mesa/drivers/dri/i965/brw_tcs.c
index 3f8798a..0978776 100644
--- a/src/mesa/drivers/dri/i965/brw_tcs.c
+++ b/src/mesa/drivers/dri/i965/brw_tcs.c
@@ -211,7 +211,7 @@ brw_codegen_tcs_prog(struct brw_context *brw,
if (tcp) {
        brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_CTRL, devinfo,
-                                              shader_prog, &tcp->program,
+                                              &tcp->program,
                                                &prog_data.base.base, 0);
prog_data.base.base.image_param =
diff --git a/src/mesa/drivers/dri/i965/brw_tes.c 
b/src/mesa/drivers/dri/i965/brw_tes.c
index 9adde20..520963b 100644
--- a/src/mesa/drivers/dri/i965/brw_tes.c
+++ b/src/mesa/drivers/dri/i965/brw_tes.c
@@ -92,7 +92,7 @@ brw_codegen_tes_prog(struct brw_context *brw,
     memset(&prog_data, 0, sizeof(prog_data));
brw_assign_common_binding_table_offsets(MESA_SHADER_TESS_EVAL, devinfo,
-                                           shader_prog, &tep->program,
+                                           &tep->program,
                                             &prog_data.base.base, 0);
switch (tep->program.info.tes.spacing) {
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c 
b/src/mesa/drivers/dri/i965/brw_vs.c
index 2720f82..3961375 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -161,7 +161,7 @@ brw_codegen_vs_prog(struct brw_context *brw,
mem_ctx = ralloc_context(NULL); - brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX, devinfo, prog,
+   brw_assign_common_binding_table_offsets(MESA_SHADER_VERTEX, devinfo,
                                             &vp->program, &prog_data.base.base,
                                             0);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 3a800ad..674678f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -43,7 +43,6 @@
static void
  assign_fs_binding_table_offsets(const struct gen_device_info *devinfo,
-                                const struct gl_shader_program *shader_prog,
                                  const struct gl_program *prog,
                                  const struct brw_wm_prog_key *key,
                                  struct brw_wm_prog_data *prog_data)
@@ -58,7 +57,7 @@ assign_fs_binding_table_offsets(const struct gen_device_info 
*devinfo,
next_binding_table_offset =
        brw_assign_common_binding_table_offsets(MESA_SHADER_FRAGMENT, devinfo,
-                                              shader_prog, prog, 
&prog_data->base,
+                                              prog, &prog_data->base,
                                                next_binding_table_offset);
if (prog->nir->info->outputs_read && !key->coherent_fb_fetch) {
@@ -156,8 +155,7 @@ brw_codegen_wm_prog(struct brw_context *brw,
     if (!prog)
        prog_data.base.use_alt_mode = true;
- assign_fs_binding_table_offsets(devinfo, prog, &fp->program, key,
-                                   &prog_data);
+   assign_fs_binding_table_offsets(devinfo, &fp->program, key, &prog_data);
/* Allocate the references to the uniforms that will end up in the
      * prog_data associated with the compiled program, and which will be freed


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