From: Samuel Iglesias Gonsálvez <sigles...@igalia.com> Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> --- src/compiler/spirv/vtn_variables.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index be64dd9..d125096 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -640,6 +640,7 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load, case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: case GLSL_TYPE_BOOL: + case GLSL_TYPE_DOUBLE: /* At this point, we have a scalar, vector, or matrix so we know that * there cannot be any structure splitting still in the way. By * stopping at the matrix level rather than the vector level, we -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev