Now that the SPIR-V -> NIR translation is in place, no additional logic is required.
Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> --- On a SKL, I get: ./deqp-vk --deqp-visibility=hidden --deqp-case='*texture_gather*' Test run totals: Passed: 762/1524 (50.0%) Failed: 0/1524 (0.0%) Not supported: 762/1524 (50.0%) Warnings: 0/1524 (0.0%) src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index fbf0967..336e595 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -430,7 +430,7 @@ void anv_GetPhysicalDeviceFeatures( .pipelineStatisticsQuery = true, .fragmentStoresAndAtomics = true, .shaderTessellationAndGeometryPointSize = true, - .shaderImageGatherExtended = false, + .shaderImageGatherExtended = true, .shaderStorageImageExtendedFormats = false, .shaderStorageImageMultisample = false, .shaderUniformBufferArrayDynamicIndexing = true, -- 2.7.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev