On Wed, 2016-11-16 at 20:41 +0000, Emil Velikov wrote: > On 11 November 2016 at 00:45, Timothy Arceri > <timothy.arc...@collabora.com> wrote: > > > > It's common for games to compile 2000 programs or more so at > > > > 32bits x 2000 programs x 22 fields x 2 (at least) stages > > > > This should give us something like 352 kilobytes in savings. > > --- > At first I was going to say "sed job", only to notice that you've > been > in a few places fixing indentation/wrapping. > Now that's some dedication !
Well I still used search and replace but yeah I like to skim the code as I go to both get an idea of what its doing and to see if there are further clean-ups possible. No point updating code if you can just drop it etc. > > > > > - prog->Instructions = NULL; > > - prog->NumInstructions = 0; > > - > > prog->SamplersUsed = shader->active_samplers; > > prog->ShadowSamplers = shader->shadow_samplers; > > prog->ExternalSamplersUsed = gl_external_samplers(shader); > > diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > > b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > > index a4679e5..7a4ee36 100644 > > --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > > +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp > > @@ -6501,9 +6501,6 @@ get_mesa_program_tgsi(struct gl_context *ctx, > > _mesa_log("\n\n"); > > } > > > > - prog->Instructions = NULL; > > - prog->NumInstructions = 0; > > - > Skimmed through all the NewProgram callback implementations and to > check that those two are safe. > Can you please mention that in the commit summary and/or leave it as > separate fix ? I'll add it to the commit message. Since we create the struct with rzalloc this doesn't really do anything :) > > Regardless of the route taken here and previous patch (but with > LocalParams hunk properly handled here), with first 9 are > Reviewed-by: Emil Velikov <emil.veli...@collabora.com> Great! Thanks for taking a look :) > > Mildly related: why does i965 (brw_link.cpp) use > ctx->Driver.NewProgram instead of exporting brwNewProgram and using > it > directly ? Yeah that's a good question, however as you have probably now seen this gets moved in patch 11 so I guess it doesn't matter anymore. > > Emil > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev