On Sat, 2016-11-12 at 13:34 -0800, Jason Ekstrand wrote: > --- > src/intel/blorp/blorp_genX_exec.h | 4 ++-- > src/intel/genxml/gen6.xml | 16 +++++++++++++--- > src/intel/genxml/gen7.xml | 16 +++++++++++++--- > src/intel/genxml/gen75.xml | 16 +++++++++++++--- > src/intel/genxml/gen8.xml | 6 +++--- > src/intel/genxml/gen9.xml | 6 +++--- > src/intel/vulkan/gen7_pipeline.c | 2 +- > src/intel/vulkan/gen8_pipeline.c | 8 ++++---- > 8 files changed, 52 insertions(+), 22 deletions(-) > > diff --git a/src/intel/blorp/blorp_genX_exec.h > b/src/intel/blorp/blorp_genX_exec.h > index 4a98371..5921190 100644 > --- a/src/intel/blorp/blorp_genX_exec.h > +++ b/src/intel/blorp/blorp_genX_exec.h > @@ -608,7 +608,7 @@ blorp_emit_ps_config(struct blorp_batch *batch, > wm.ThreadDispatchEnable = true; > > if (params->src.enabled) > - wm.PixelShaderKillPixel = true; > + wm.PixelShaderKillsPixel = true; > > if (params->dst.surf.samples > 1) { > wm.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN; > @@ -709,7 +709,7 @@ blorp_emit_ps_config(struct blorp_batch *batch, > > if (params->src.enabled) { > wm.SamplerCount = 1; /* Up to 4 samplers */ > - wm.PixelShaderKillPixel = true; /* TODO: temporarily smash > on */ > + wm.PixelShaderKillsPixel = true; /* TODO: temporarily smash > on */ > } > > if (params->dst.surf.samples > 1) { > diff --git a/src/intel/genxml/gen6.xml b/src/intel/genxml/gen6.xml > index 60e403a..2d19305 100644 > --- a/src/intel/genxml/gen6.xml > +++ b/src/intel/genxml/gen6.xml > @@ -1464,12 +1464,22 @@ > <field name="Dispatch GRF Start Register For Constant/Setup Data > [2]" start="128" end="134" type="uint"/> > <field name="Maximum Number of Threads" start="185" end="191" > type="uint"/> > <field name="Legacy Diamond Line Rasterization" start="183" > end="183" type="bool"/> > - <field name="Pixel Shader Kill Pixel" start="182" end="182" > type="bool"/> > + <field name="Pixel Shader Kills Pixel" start="182" end="182" > type="bool"/> > <field name="Pixel Shader Computed Depth" start="181" end="181" > type="bool"/> > <field name="Pixel Shader Uses Source Depth" start="180" > end="180" type="bool"/> > <field name="Thread Dispatch Enable" start="179" end="179" > type="bool"/> > - <field name="Line End Cap Antialiasing Region Width" start="176" > end="177" type="uint"/> > - <field name="Line Antialiasing Region Width" start="174" > end="175" type="uint"/> > + <field name="Line End Cap Antialiasing Region Width" start="176" > end="177" type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > + <field name="Line Antialiasing Region Width" start="174" > end="175" type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > <field name="Polygon Stipple Enable" start="173" end="173" > type="bool"/> > <field name="Line Stipple Enable" start="171" end="171" > type="bool"/> > <field name="oMask Present to RenderTarget" start="169" > end="169" type="bool"/> > diff --git a/src/intel/genxml/gen7.xml b/src/intel/genxml/gen7.xml > index 7ac421f..9bb8633 100644 > --- a/src/intel/genxml/gen7.xml > +++ b/src/intel/genxml/gen7.xml > @@ -1637,7 +1637,12 @@ > <value name="BACK" value="3"/> > </field> > <field name="Line Width" start="82" end="91" type="u3.7"/> > - <field name="Line End Cap Antialiasing Region Width" start="80" > end="81" type="uint"/> > + <field name="Line End Cap Antialiasing Region Width" start="80" > end="81" type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > <field name="Scissor Rectangle Enable" start="75" end="75" > type="bool"/> > <field name="Multisample Rasterization Mode" start="72" > end="73" type="uint"/> > <field name="Last Pixel Enable" start="127" end="127" > type="bool"/> > @@ -1907,7 +1912,7 @@ > <field name="Depth Buffer Resolve Enable" start="60" end="60" > type="bool"/> > <field name="Hierarchical Depth Buffer Resolve Enable" > start="59" end="59" type="bool"/> > <field name="Legacy Diamond Line Rasterization" start="58" > end="58" type="bool"/> > - <field name="Pixel Shader Kill Pixel" start="57" end="57" > type="bool"/> > + <field name="Pixel Shader Kills Pixel" start="57" end="57" > type="bool"/> > <field name="Pixel Shader Computed Depth Mode" start="55" > end="56" type="uint"> > <value name="PSCDEPTH_OFF" value="0"/> > <value name="PSCDEPTH_ON" value="1"/> > @@ -1929,7 +1934,12 @@ > <field name="Barycentric Interpolation Mode" start="43" end="48" > type="uint"/> > <field name="Pixel Shader Uses Input Coverage Mask" start="42" > end="42" type="bool"/> > <field name="Line End Cap Antialiasing Region Width" start="40" > end="41" type="uint"/> > - <field name="Line Antialiasing Region Width" start="38" end="39" > type="uint"/> > + <field name="Line Antialiasing Region Width" start="38" end="39" > type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > <field name="Polygon Stipple Enable" start="36" end="36" > type="bool"/> > <field name="Line Stipple Enable" start="35" end="35" > type="bool"/> > <field name="Point Rasterization Rule" start="34" end="34" > type="uint"> > diff --git a/src/intel/genxml/gen75.xml b/src/intel/genxml/gen75.xml > index 1f8d77a..15c9caa 100644 > --- a/src/intel/genxml/gen75.xml > +++ b/src/intel/genxml/gen75.xml > @@ -1892,7 +1892,12 @@ > <value name="BACK" value="3"/> > </field> > <field name="Line Width" start="82" end="91" type="u3.7"/> > - <field name="Line End Cap Antialiasing Region Width" start="80" > end="81" type="uint"/> > + <field name="Line End Cap Antialiasing Region Width" start="80" > end="81" type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > <field name="Line Stipple Enable" start="78" end="78" > type="bool"/> > <field name="Scissor Rectangle Enable" start="75" end="75" > type="bool"/> > <field name="RT Independent Rasterization Enable" start="74" > end="74" type="bool"/> > @@ -2180,7 +2185,7 @@ > <field name="Depth Buffer Resolve Enable" start="60" end="60" > type="bool"/> > <field name="Hierarchical Depth Buffer Resolve Enable" > start="59" end="59" type="bool"/> > <field name="Legacy Diamond Line Rasterization" start="58" > end="58" type="bool"/> > - <field name="Pixel Shader Kill Pixel" start="57" end="57" > type="bool"/> > + <field name="Pixel Shader Kills Pixel" start="57" end="57" > type="bool"/> > <field name="Pixel Shader Computed Depth Mode" start="55" > end="56" type="uint"> > <value name="PSCDEPTH_OFF" value="0"/> > <value name="PSCDEPTH_ON" value="1"/> > @@ -2202,7 +2207,12 @@ > <field name="Barycentric Interpolation Mode" start="43" end="48" > type="uint"/> > <field name="Pixel Shader Uses Input Coverage Mask" start="42" > end="42" type="bool"/> > <field name="Line End Cap Antialiasing Region Width" start="40" > end="41" type="uint"/> > - <field name="Line Antialiasing Region Width" start="38" end="39" > type="uint"/> > + <field name="Line Antialiasing Region Width" start="38" end="39" > type="uint"> > + <value name="0.5 pixels" value="0"/> > + <value name="1.0 pixels" value="1"/> > + <value name="2.0 pixels" value="2"/> > + <value name="4.0 pixels" value="3"/> > + </field> > <field name="RT Independent Rasterization Enable" start="37" > end="37" type="bool"/> > <field name="Polygon Stipple Enable" start="36" end="36" > type="bool"/> > <field name="Line Stipple Enable" start="35" end="35" > type="bool"/> > diff --git a/src/intel/genxml/gen8.xml b/src/intel/genxml/gen8.xml > index f4dda4e..3178b1d 100644 > --- a/src/intel/genxml/gen8.xml > +++ b/src/intel/genxml/gen8.xml > @@ -2310,9 +2310,9 @@ > <field name="Legacy Hierarchical Depth Buffer Resolve Enable" > start="59" end="59" type="bool"/> > <field name="Legacy Diamond Line Rasterization" start="58" > end="58" type="bool"/> > <field name="Early Depth/Stencil Control" start="53" end="54" > type="uint"> > - <value name="NORMAL" value="0"/> > - <value name="PSEXEC" value="1"/> > - <value name="PREPS" value="2"/> > + <value name="EDSC_NORMAL" value="0"/> > + <value name="EDSC_PSEXEC" value="1"/> > + <value name="EDSC_PREPS" value="2"/> > </field> > <field name="Force Thread Dispatch Enable" start="51" end="52" > type="uint"> > <value name="ForceOff" value="1"/> > diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml > index 58b41f7..3d44cdb 100644 > --- a/src/intel/genxml/gen9.xml > +++ b/src/intel/genxml/gen9.xml > @@ -2535,9 +2535,9 @@ > <field name="Legacy Hierarchical Depth Buffer Resolve Enable" > start="59" end="59" type="bool"/> > <field name="Legacy Diamond Line Rasterization" start="58" > end="58" type="bool"/> > <field name="Early Depth/Stencil Control" start="53" end="54" > type="uint"> > - <value name="NORMAL" value="0"/> > - <value name="PSEXEC" value="1"/> > - <value name="PREPS" value="2"/> > + <value name="EDSC_NORMAL" value="0"/> > + <value name="EDSC_PSEXEC" value="1"/> > + <value name="EDSC_PREPS" value="2"/> > </field> > <field name="Force Thread Dispatch Enable" start="51" end="52" > type="uint"> > <value name="ForceOff" value="1"/> > diff --git a/src/intel/vulkan/gen7_pipeline.c > b/src/intel/vulkan/gen7_pipeline.c > index dbec828..3aecd7c 100644 > --- a/src/intel/vulkan/gen7_pipeline.c > +++ b/src/intel/vulkan/gen7_pipeline.c > @@ -137,7 +137,7 @@ genX(graphics_pipeline_create)( > wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels > */ > wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels > */ > wm.PointRasterizationRule = > RASTRULE_UPPER_RIGHT; > - wm.PixelShaderKillPixel = wm_prog_data- > >uses_kill; > + wm.PixelShaderKillsPixel = wm_prog_data- > >uses_kill; > wm.PixelShaderComputedDepthMode = wm_prog_data- > >computed_depth_mode; > wm.PixelShaderUsesSourceDepth = wm_prog_data- > >uses_src_depth; > wm.PixelShaderUsesSourceW = wm_prog_data- > >uses_src_w; > diff --git a/src/intel/vulkan/gen8_pipeline.c > b/src/intel/vulkan/gen8_pipeline.c > index 56eb032..e668f94 100644 > --- a/src/intel/vulkan/gen8_pipeline.c > +++ b/src/intel/vulkan/gen8_pipeline.c > @@ -94,15 +94,15 @@ genX(graphics_pipeline_create)( > wm.StatisticsEnable = true; > wm.LineEndCapAntialiasingRegionWidth = _05pixels; > wm.LineAntialiasingRegionWidth = _10pixels; > - wm.ForceThreadDispatchEnable = NORMAL; > + wm.ForceThreadDispatchEnable = 0 /* Normal */;
Should this be renamed "Thread Dispatch Enable" in gen8/9.xml? This field is no longer set in the following patch. > wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; > > if (wm_prog_data && wm_prog_data->early_fragment_tests) { > - wm.EarlyDepthStencilControl = PREPS; > + wm.EarlyDepthStencilControl = EDSC_PREPS; > } else if (wm_prog_data && wm_prog_data->has_side_effects) { > - wm.EarlyDepthStencilControl = PSEXEC; > + wm.EarlyDepthStencilControl = EDSC_PSEXEC; > } else { > - wm.EarlyDepthStencilControl = NORMAL; > + wm.EarlyDepthStencilControl = EDSC_NORMAL; > } > > wm.BarycentricInterpolationMode = _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev