On 26 October 2011 11:45, Eric Anholt <e...@anholt.net> wrote: > On Wed, 26 Oct 2011 10:11:15 -0700, Paul Berry <stereotype...@gmail.com> > wrote: > Non-text part: multipart/alternative > > On 24 October 2011 14:17, Eric Anholt <e...@anholt.net> wrote: > > > > > These produce BRW_NEW_SURFACES (used by binding table emit()) and > > > BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where > > > with no texturing and no color buffer, we wouldn't consider the null > > > renderbuffer in nr_surfaces. This was harmless because nr_surfaces is > > > only used for the prefetch info in the unit state. > > > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > index bb7fd2e..782efd5 100644 > > > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > > > @@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct > brw_context > > > *brw, > > > I915_GEM_DOMAIN_RENDER); > > > } > > > > > > -static void > > > -prepare_wm_surfaces(struct brw_context *brw) > > > -{ > > > - struct gl_context *ctx = &brw->intel.ctx; > > > - int i; > > > - int nr_surfaces = 0; > > > - > > > - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { > > > - nr_surfaces = SURF_INDEX_DRAW(i) + 1; > > > - } > > > - > > > - if (brw->wm.const_bo) { > > > - nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; > > > - } > > > - > > > - for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { > > > - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; > > > - > > > - if (texUnit->_ReallyEnabled) { > > > - nr_surfaces = SURF_INDEX_TEXTURE(i) + 1; > > > - } > > > - } > > > - > > > - /* Have to update this in our prepare, since the unit's prepare > > > - * relies on it. > > > - */ > > > - if (brw->wm.nr_surfaces != nr_surfaces) { > > > - brw->wm.nr_surfaces = nr_surfaces; > > > - brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; > > > - } > > > -} > > > - > > > /** > > > * Constructs the set of surface state objects pointed to by the > > > * binding table. > > > */ > > > static void > > > -upload_wm_surfaces(struct brw_context *brw) > > > +brw_upload_wm_surfaces(struct brw_context *brw) > > > { > > > struct gl_context *ctx = &brw->intel.ctx; > > > GLuint i; > > > + int nr_surfaces = 0; > > > > > > /* _NEW_BUFFERS | _NEW_COLOR */ > > > /* Update surfaces for drawing buffers */ > > > @@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw) > > > brw_update_null_renderbuffer_surface(brw, i); > > > } > > > } > > > + nr_surfaces = > > > SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers); > > > } else { > > > brw_update_null_renderbuffer_surface(brw, 0); > > > + nr_surfaces = SURF_INDEX_DRAW(0) + 1; > > > > > > > This looks like a behavioral change to me. The old prepare_wm_surfaces() > > code would have left nr_surfaces = 0 in this case. Was this an > intentional > > change? Was the old code buggy? > > > > I have similar questions about patch 15/33. > > I mentioned it in the commit message :) >
Oops, so you did. Would you mind mentioning it in the commit message for patch 15/33 also? I failed to notice because I reviewed patch 15/33 first :)
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