On 24 October 2011 14:17, Eric Anholt <e...@anholt.net> wrote: > These produce BRW_NEW_SURFACES (used by binding table emit()) and > BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where > with no texturing and no color buffer, we wouldn't consider the null > renderbuffer in nr_surfaces. This was harmless because nr_surfaces is > only used for the prefetch info in the unit state. > --- > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 54 > +++++++-------------- > 1 files changed, 18 insertions(+), 36 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > index bb7fd2e..782efd5 100644 > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c > @@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct brw_context > *brw, > I915_GEM_DOMAIN_RENDER); > } > > -static void > -prepare_wm_surfaces(struct brw_context *brw) > -{ > - struct gl_context *ctx = &brw->intel.ctx; > - int i; > - int nr_surfaces = 0; > - > - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { > - nr_surfaces = SURF_INDEX_DRAW(i) + 1; > - } > - > - if (brw->wm.const_bo) { > - nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; > - } > - > - for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { > - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; > - > - if (texUnit->_ReallyEnabled) { > - nr_surfaces = SURF_INDEX_TEXTURE(i) + 1; > - } > - } > - > - /* Have to update this in our prepare, since the unit's prepare > - * relies on it. > - */ > - if (brw->wm.nr_surfaces != nr_surfaces) { > - brw->wm.nr_surfaces = nr_surfaces; > - brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; > - } > -} > - > /** > * Constructs the set of surface state objects pointed to by the > * binding table. > */ > static void > -upload_wm_surfaces(struct brw_context *brw) > +brw_upload_wm_surfaces(struct brw_context *brw) > { > struct gl_context *ctx = &brw->intel.ctx; > GLuint i; > + int nr_surfaces = 0; > > /* _NEW_BUFFERS | _NEW_COLOR */ > /* Update surfaces for drawing buffers */ > @@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw) > brw_update_null_renderbuffer_surface(brw, i); > } > } > + nr_surfaces = > SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers); > } else { > brw_update_null_renderbuffer_surface(brw, 0); > + nr_surfaces = SURF_INDEX_DRAW(0) + 1; >
This looks like a behavioral change to me. The old prepare_wm_surfaces() code would have left nr_surfaces = 0 in this case. Was this an intentional change? Was the old code buggy? I have similar questions about patch 15/33. > + } > + > + /* BRW_NEW_WM_CONSTBUF */ > + if (brw->wm.const_bo) { > + nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; > } > > /* Update surfaces for textures */ > @@ -607,11 +583,17 @@ upload_wm_surfaces(struct brw_context *brw) > /* _NEW_TEXTURE */ > if (texUnit->_ReallyEnabled) { > brw_update_texture_surface(ctx, i); > + nr_surfaces = SURF_INDEX_TEXTURE(i) + 1; > } else { > brw->wm.surf_offset[surf] = 0; > } > } > > + if (brw->wm.nr_surfaces != nr_surfaces) { > + brw->wm.nr_surfaces = nr_surfaces; > + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; > + } > + > brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; > } > > @@ -620,11 +602,11 @@ const struct brw_tracked_state brw_wm_surfaces = { > .mesa = (_NEW_COLOR | > _NEW_TEXTURE | > _NEW_BUFFERS), > - .brw = (BRW_NEW_BATCH), > + .brw = (BRW_NEW_BATCH | > + BRW_NEW_WM_CONSTBUF), > .cache = 0 > }, > - .prepare = prepare_wm_surfaces, > - .emit = upload_wm_surfaces, > + .emit = brw_upload_wm_surfaces, > }; > > /** > -- > 1.7.7 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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