From: Nicolai Hähnle <nicolai.haeh...@amd.com> --- src/gallium/drivers/radeonsi/si_state_shaders.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 3269468..537c673 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -513,21 +513,21 @@ static void si_shader_gs(struct si_shader *shader) } /** * Compute the state for \p shader, which will run as a vertex shader on the * hardware. * * If \p gs is non-NULL, it points to the geometry shader for which this shader * is the copy shader. */ static void si_shader_vs(struct si_screen *sscreen, struct si_shader *shader, - struct si_shader *gs) + struct si_shader_selector *gs) { struct si_pm4_state *pm4; unsigned num_user_sgprs; unsigned nparams, vgpr_comp_cnt; uint64_t va; unsigned oc_lds_en; unsigned window_space = shader->selector->info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; bool enable_prim_id = si_vs_exports_prim_id(shader); @@ -825,21 +825,21 @@ static void si_shader_init_pm4_state(struct si_screen *sscreen, si_shader_hs(shader); break; case PIPE_SHADER_TESS_EVAL: if (shader->key.tes.as_es) si_shader_es(sscreen, shader); else si_shader_vs(sscreen, shader, NULL); break; case PIPE_SHADER_GEOMETRY: si_shader_gs(shader); - si_shader_vs(sscreen, shader->gs_copy_shader, shader); + si_shader_vs(sscreen, shader->gs_copy_shader, shader->selector); break; case PIPE_SHADER_FRAGMENT: si_shader_ps(shader); break; default: assert(0); } } static unsigned si_get_alpha_test_func(struct si_context *sctx) -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev