On Fri, Oct 21, 2016 at 5:29 PM, Tapani Pälli <tapani.pa...@intel.com> wrote: > On 10/21/2016 04:57 PM, Eero Tamminen wrote: >> >> Hi, >> >> On 21.10.2016 14:07, Tapani Pälli wrote: >>> >>> I did run some valgrind comparisons with gfxbench4, your branch against >>> Mesa master. I did not spot anything obvious related to ralloc. >>> >>> On i965 there's a huge load of invalid writes's and read's in general >>> but this happens on master as well so maybe these are not 'valid hits'. >> >> >> I don't see those with master from 3 weeks ago. Did you remember to >> compile libdrm with Valgrind headers present, so that buffer allocs are >> annotated for Valgrind? >> > > Yeah, I will need to double-check that. I'll try again on Monday and we can > investigate the results together, I believe some were for Mesa core as well > related to compressed texture handling.
I guess the Sunday party was so huge that nobody was productive on Monday? :) Seriously, it's Thursday, and there is no known issue with my latest branch which contains all fixes from you guys. So there is no reason to wait anymore. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev