And copy values from GLSL. --- src/compiler/shader_info.c | 1 + src/compiler/shader_info.h | 5 +++++ 2 files changed, 6 insertions(+)
diff --git a/src/compiler/shader_info.c b/src/compiler/shader_info.c index 22ea3a6..20422ef 100644 --- a/src/compiler/shader_info.c +++ b/src/compiler/shader_info.c @@ -56,6 +56,7 @@ copy_shader_info(const struct gl_shader_program *shader_prog, info->cs.local_size[0] = cp->LocalSize[0]; info->cs.local_size[1] = cp->LocalSize[1]; info->cs.local_size[2] = cp->LocalSize[2]; + info->cs.shared_size = cp->SharedSize; break; } diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index a44fcac..b449900 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -118,6 +118,11 @@ typedef struct shader_info { struct { unsigned local_size[3]; + + /** + * Size of shared variables accessed by the compute shader. + */ + unsigned shared_size; } cs; struct { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev