From: Carl Worth <cwo...@cworth.org> The shader cache is expected to be developed incrementally over a fairly long series of commits. For that period of instability, we require users to opt into the shader cache by setting:
MESA_GLSL_CACHE_ENABLE=1 In the future, when the shader cache is complete, we can revert this commit so that the cache will be on by default. The user can always disable the cache with MESA_GLSL_CACHE_DISABLE=1. That functionality is not affected by this commit, (nor will it be affected by the future revert). --- src/compiler/glsl/cache.c | 7 +++++++ src/compiler/glsl/tests/cache_test.c | 5 +++++ 2 files changed, 12 insertions(+) diff --git a/src/compiler/glsl/cache.c b/src/compiler/glsl/cache.c index c4c4fb7..22c4ee1 100644 --- a/src/compiler/glsl/cache.c +++ b/src/compiler/glsl/cache.c @@ -150,6 +150,13 @@ cache_create(void) if (getenv("MESA_GLSL_CACHE_DISABLE")) goto fail; + /* As a temporary measure, (while the shader cache is under + * development, and known to not be fully function), also require + * the MESA_GLSL_CACHE_ENABLE variable to be set. + */ + if (! getenv ("MESA_GLSL_CACHE_ENABLE")) + goto fail; + /* Determine path for cache based on the first defined name as follows: * * $MESA_GLSL_CACHE_DIR diff --git a/src/compiler/glsl/tests/cache_test.c b/src/compiler/glsl/tests/cache_test.c index 782bdf9..c5c20fe 100644 --- a/src/compiler/glsl/tests/cache_test.c +++ b/src/compiler/glsl/tests/cache_test.c @@ -403,6 +403,11 @@ main (void) { int err; + /* While the shader cache is still experimental, this variable must + * be set or the cache does nothing. + */ + setenv("MESA_GLSL_CACHE_ENABLE", "1", 1); + test_cache_create(); test_put_and_get(); -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev