Hi Leo, Could you push the patches? I don't have the push access.
Regards, Nayan. On Fri, Sep 16, 2016 at 7:44 PM, Leo Liu <leo....@amd.com> wrote: > This Patch is Reviewed-by: Leo Liu <leo....@amd.com> > > > On 09/16/2016 08:51 AM, Nayan Deshmukh wrote: > >> In case of prime when rendering is done on GPU other then the >> server GPU, use a seprate linear buffer for each back buffer >> which will be displayed using present extension. >> >> v2: Use a seprate linear buffer for each back buffer (Michel) >> v3: Change variable names and fix coding style (Leo and Emil) >> v4: Use PIPE_BIND_SAMPLER_VIEW for back buffer in case when >> a seprate linear buffer is used (Michel) >> v4.1: remove empty line >> >> Signed-off-by: Nayan Deshmukh <nayan26deshm...@gmail.com> >> --- >> src/gallium/auxiliary/vl/vl_winsys_dri3.c | 61 >> ++++++++++++++++++++++++------- >> 1 file changed, 48 insertions(+), 13 deletions(-) >> >> diff --git a/src/gallium/auxiliary/vl/vl_winsys_dri3.c >> b/src/gallium/auxiliary/vl/vl_winsys_dri3.c >> index 3d596a6..e0aaad8 100644 >> --- a/src/gallium/auxiliary/vl/vl_winsys_dri3.c >> +++ b/src/gallium/auxiliary/vl/vl_winsys_dri3.c >> @@ -49,6 +49,7 @@ >> struct vl_dri3_buffer >> { >> struct pipe_resource *texture; >> + struct pipe_resource *linear_texture; >> uint32_t pixmap; >> uint32_t sync_fence; >> @@ -69,6 +70,8 @@ struct vl_dri3_screen >> xcb_present_event_t eid; >> xcb_special_event_t *special_event; >> + struct pipe_context *pipe; >> + >> struct vl_dri3_buffer *back_buffers[BACK_BUFFER_NUM]; >> int cur_back; >> @@ -82,6 +85,7 @@ struct vl_dri3_screen >> int64_t last_ust, ns_frame, last_msc, next_msc; >> bool flushed; >> + bool is_different_gpu; >> }; >> static void >> @@ -102,6 +106,8 @@ dri3_free_back_buffer(struct vl_dri3_screen *scrn, >> xcb_sync_destroy_fence(scrn->conn, buffer->sync_fence); >> xshmfence_unmap_shm(buffer->shm_fence); >> pipe_resource_reference(&buffer->texture, NULL); >> + if (buffer->linear_texture) >> + pipe_resource_reference(&buffer->linear_texture, NULL); >> FREE(buffer); >> } >> @@ -209,7 +215,7 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) >> xcb_sync_fence_t sync_fence; >> struct xshmfence *shm_fence; >> int buffer_fd, fence_fd; >> - struct pipe_resource templ; >> + struct pipe_resource templ, *pixmap_buffer_texture; >> struct winsys_handle whandle; >> unsigned usage; >> @@ -226,8 +232,7 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) >> goto close_fd; >> memset(&templ, 0, sizeof(templ)); >> - templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW | >> - PIPE_BIND_SCANOUT | PIPE_BIND_SHARED; >> + templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; >> templ.format = PIPE_FORMAT_B8G8R8X8_UNORM; >> templ.target = PIPE_TEXTURE_2D; >> templ.last_level = 0; >> @@ -235,16 +240,34 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) >> templ.height0 = scrn->height; >> templ.depth0 = 1; >> templ.array_size = 1; >> - buffer->texture = scrn->base.pscreen->resource_c >> reate(scrn->base.pscreen, >> - &templ); >> - if (!buffer->texture) >> - goto unmap_shm; >> + if (scrn->is_different_gpu) { >> + buffer->texture = scrn->base.pscreen->resource_c >> reate(scrn->base.pscreen, >> + &templ); >> + if (!buffer->texture) >> + goto unmap_shm; >> + >> + templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | >> + PIPE_BIND_LINEAR; >> + buffer->linear_texture = scrn->base.pscreen->resource_c >> reate(scrn->base.pscreen, >> + >> &templ); >> + pixmap_buffer_texture = buffer->linear_texture; >> + >> + if (!buffer->linear_texture) >> + goto no_linear_texture; >> + } else { >> + templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED; >> + buffer->texture = scrn->base.pscreen->resource_c >> reate(scrn->base.pscreen, >> + &templ); >> + if (!buffer->texture) >> + goto unmap_shm; >> + pixmap_buffer_texture = buffer->texture; >> + } >> memset(&whandle, 0, sizeof(whandle)); >> whandle.type= DRM_API_HANDLE_TYPE_FD; >> usage = PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ; >> scrn->base.pscreen->resource_get_handle(scrn->base.pscreen, NULL, >> - buffer->texture, &whandle, >> + pixmap_buffer_texture, >> &whandle, >> usage); >> buffer_fd = whandle.handle; >> buffer->pitch = whandle.stride; >> @@ -271,6 +294,8 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) >> return buffer; >> +no_linear_texture: >> + pipe_resource_reference(&buffer->texture, NULL); >> unmap_shm: >> xshmfence_unmap_shm(shm_fence); >> close_fd: >> @@ -474,6 +499,7 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen, >> struct vl_dri3_screen *scrn = (struct vl_dri3_screen >> *)context_private; >> uint32_t options = XCB_PRESENT_OPTION_NONE; >> struct vl_dri3_buffer *back; >> + struct pipe_box src_box; >> back = scrn->back_buffers[scrn->cur_back]; >> if (!back) >> @@ -485,6 +511,16 @@ vl_dri3_flush_frontbuffer(struct pipe_screen >> *screen, >> return; >> } >> + if (scrn->is_different_gpu) { >> + u_box_origin_2d(scrn->width, scrn->height, &src_box); >> + scrn->pipe->resource_copy_region(scrn->pipe, >> + back->linear_texture, >> + 0, 0, 0, 0, >> + back->texture, >> + 0, &src_box); >> + >> + scrn->pipe->flush(scrn->pipe, NULL, 0); >> + } >> xshmfence_reset(back->shm_fence); >> back->busy = true; >> @@ -638,7 +674,6 @@ vl_dri3_screen_create(Display *display, int screen) >> xcb_dri3_open_reply_t *open_reply; >> xcb_get_geometry_cookie_t geom_cookie; >> xcb_get_geometry_reply_t *geom_reply; >> - int is_different_gpu; >> int fd; >> assert(display); >> @@ -677,10 +712,7 @@ vl_dri3_screen_create(Display *display, int screen) >> fcntl(fd, F_SETFD, FD_CLOEXEC); >> free(open_reply); >> - fd = loader_get_user_preferred_fd(fd, &is_different_gpu); >> - /* TODO support different GPU */ >> - if (is_different_gpu) >> - goto close_fd; >> + fd = loader_get_user_preferred_fd(fd, &scrn->is_different_gpu); >> geom_cookie = xcb_get_geometry(scrn->conn, RootWindow(display, >> screen)); >> geom_reply = xcb_get_geometry_reply(scrn->conn, geom_cookie, NULL); >> @@ -699,6 +731,9 @@ vl_dri3_screen_create(Display *display, int screen) >> if (!scrn->base.pscreen) >> goto release_pipe; >> + scrn->pipe = scrn->base.pscreen->context_create(scrn->base.pscreen, >> + &scrn->base, 0); >> + >> scrn->base.destroy = vl_dri3_screen_destroy; >> scrn->base.texture_from_drawable = vl_dri3_screen_texture_from_dr >> awable; >> scrn->base.get_dirty_area = vl_dri3_screen_get_dirty_area; >> > >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev