Thanks a lot! I'll try that tonight! I have a 64-bit distrib, I don't think so but do I need to compile the 32-bit version of llvm as well (is it because Steam is using 32-bit libraries?).
2016-09-13 13:53 GMT-04:00 Marek Olšák <mar...@gmail.com>: > LLVM 64-bit: > > mkdir -p build > cd build > cmake .. -G Ninja -DCMAKE_INSTALL_PREFIX=/usr/llvm/x86_64-linux-gnu > -DLLVM_TARGETS_TO_BUILD="X86;AMDGPU" -DLLVM_ENABLE_ASSERTIONS=O > -DCMAKE_BUILD_TYPE=RelWithDebInfo > -DLLVM_BUILD_LLVM_DYLIB=ON -DLLVM_LINK_LLVM_DYLIB=ON \ > -DCMAKE_C_FLAGS_RELWITHDEBINFO="-O2 -g -DNDEBUG > -fno-omit-frame-pointer" \ > -DCMAKE_CXX_FLAGS_RELWITHDEBINFO="-O2 -g -DNDEBUG > -fno-omit-frame-pointer". > ninja > sudo ninja install > > > LLVM 32-bit: > > mkdir -p build32 > cd build32 > cmake .. -G Ninja -DCMAKE_INSTALL_PREFIX=/usr/llvm/i386-linux-gnu > -DLLVM_TARGETS_TO_BUILD="X86;AMDGPU" -DLLVM_ENABLE_ASSERTIONS=ON > -DCMAKE_BUILD_TYPE=RelWithDebInfo > -DLLVM_BUILD_LLVM_DYLIB=ON -DLLVM_LINK_LLVM_DYLIB=ON \ > -DCMAKE_C_FLAGS_RELWITHDEBINFO="-O2 -g -DNDEBUG > -fno-omit-frame-pointer" \ > -DCMAKE_CXX_FLAGS_RELWITHDEBINFO="-O2 -g -DNDEBUG > -fno-omit-frame-pointer" \ > -DLLVM_BUILD_32_BITS=ON > ninja > sudo ninja install > # then add /usr/llvm/x86_64-linux-gnu and /usr/llvm/i386-linux-gnu to > ld.conf > > > Mesa configure helper script, it will overwrite the /usr/lib/ files on > Ubuntu (run as-is for 64-bit, or use "-32" for 32-bit): > > if test x$1 = x-32; then > dir=i386-linux-gnu > build=i686-linux-gnu > export CFLAGS="-m32 -O2 -g" > export CXXFLAGS="$CFLAGS" > export LDFLAGS="-L/usr/lib/$dir" > export PKG_CONFIG_PATH="/usr/lib/$dir/pkgconfig" > else > dir=x86_64-linux-gnu > build=$dir > fi > > ./autogen.sh \ > --build=$build --prefix=/usr --libdir=/usr/lib/$dir > --with-llvm-prefix=/usr/llvm/$dir \ > --enable-glx-tls --enable-texture-float --enable-debug --enable-vdpau \ > --disable-xvmc --disable-va --enable-nine --with-sha1=libnettle \ > --with-gallium-drivers=radeonsi,r600,swrast --with-dri-drivers= \ > --with-egl-platforms=x11,drm --enable-gles1 --enable-gles2 > > make -j4 > sudo make install > > You'll probably want to delete /usr/lib/$dir/*mesa*/*. That's Ubuntu's > invention that will prevent you from using installed libGL and libEGL. > > It's all kind of a mess, but I don't know of a better way. > > Marek > > > > On Tue, Sep 13, 2016 at 7:33 PM, Romain Failliot > <romain.faill...@foolstep.com> wrote: >> 2016-09-13 12:41 GMT-04:00 Marek Olšák <mar...@gmail.com>: >>> >>> BTW, If you update LLVM to a newer version, you also have to re-build >>> Mesa, because the LLVM version used by Mesa is determined while Mesa >>> is being built. >>> >>> Also, the chance to rage-quit while building LLVM+Mesa is pretty high >>> if you've never done it before. >> >> I see, is there a tutorial somewhere maybe on how to do that? >> I know how to compile projects, that's not a problem. It's more about the >> little details to make everything work once it's compiled. > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev