On 09/09/2016 08:46 PM, Ian Romanick wrote:
On 09/08/2016 01:31 PM, Samuel Pitoiset wrote:
The ARB_compute_variable_group_size specification explains that
when a compute shader includes both a fixed and a variable local
size, a compile-time error occurs.
I probably would have squashed this in with the previous commit, but
it's fine either way.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
src/compiler/glsl/ast_to_hir.cpp | 14 ++++++++++++++
1 file changed, 14 insertions(+)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 4fc4c5c..a53a82e 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -8013,6 +8013,20 @@ ast_cs_input_layout::hir(exec_list *instructions,
}
}
+ /* From the ARB_compute_variable_group_size specification:
Same comment about spec quotes.
Sure.
It's hard to tell from just the patch... is this check order dependent?
Does it correct handle all the cases:
// case 1
layout(local_size_variable, local_size_x = 32, local_size_y = 32);
// case 2
layout(local_size_x = 32, local_size_y = 32, local_size_variable);
// case 3
layout(local_size_variable);
layout(local_size_x = 32, local_size_y = 32);
// case 4
layout(local_size_x = 32, local_size_y = 32);
layout(local_size_variable);
Yes, it does, I have just tested locally.
+ *
+ * If a compute shader including a *local_size_variable* qualifier also
+ * declares a fixed local group size using the *local_size_x*,
+ * *local_size_y*, or *local_size_z* qualifiers, a compile-time error
+ * results
+ */
+ if (state->cs_input_local_size_variable_specified) {
+ _mesa_glsl_error(&loc, state,
+ "compute shader can't include both a variable and a "
+ "fixed local group size");
+ return NULL;
+ }
+
state->cs_input_local_size_specified = true;
for (int i = 0; i < 3; i++)
state->cs_input_local_size[i] = qual_local_size[i];
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