This patch is Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
I'm going to try to work through the rest of the glsl: patches today, but I can't make any promises. On 09/08/2016 01:31 PM, Samuel Pitoiset wrote: > This also initializes the default values for the standalone compiler. > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/compiler/glsl/glsl_parser_extras.cpp | 1 + > src/compiler/glsl/glsl_parser_extras.h | 2 ++ > src/compiler/glsl/standalone.cpp | 4 ++++ > src/compiler/glsl/standalone_scaffolding.cpp | 5 +++++ > 4 files changed, 12 insertions(+) > > diff --git a/src/compiler/glsl/glsl_parser_extras.cpp > b/src/compiler/glsl/glsl_parser_extras.cpp > index 436ddd0..bcbe623 100644 > --- a/src/compiler/glsl/glsl_parser_extras.cpp > +++ b/src/compiler/glsl/glsl_parser_extras.cpp > @@ -580,6 +580,7 @@ static const _mesa_glsl_extension > _mesa_glsl_supported_extensions[] = { > EXT(ARB_ES3_2_compatibility), > EXT(ARB_arrays_of_arrays), > EXT(ARB_compute_shader), > + EXT(ARB_compute_variable_group_size), > EXT(ARB_conservative_depth), > EXT(ARB_cull_distance), > EXT(ARB_derivative_control), > diff --git a/src/compiler/glsl/glsl_parser_extras.h > b/src/compiler/glsl/glsl_parser_extras.h > index e146fe1..8e0dafe 100644 > --- a/src/compiler/glsl/glsl_parser_extras.h > +++ b/src/compiler/glsl/glsl_parser_extras.h > @@ -576,6 +576,8 @@ struct _mesa_glsl_parse_state { > bool ARB_arrays_of_arrays_warn; > bool ARB_compute_shader_enable; > bool ARB_compute_shader_warn; > + bool ARB_compute_variable_group_size_enable; > + bool ARB_compute_variable_group_size_warn; > bool ARB_conservative_depth_enable; > bool ARB_conservative_depth_warn; > bool ARB_cull_distance_enable; > diff --git a/src/compiler/glsl/standalone.cpp > b/src/compiler/glsl/standalone.cpp > index 88fe5fd..cb2da03 100644 > --- a/src/compiler/glsl/standalone.cpp > +++ b/src/compiler/glsl/standalone.cpp > @@ -58,6 +58,10 @@ initialize_context(struct gl_context *ctx, gl_api api) > ctx->Const.MaxComputeWorkGroupSize[2] = 64; > ctx->Const.MaxComputeWorkGroupInvocations = 1024; > ctx->Const.MaxComputeSharedMemorySize = 32768; > + ctx->Const.MaxComputeVariableGroupSize[0] = 512; > + ctx->Const.MaxComputeVariableGroupSize[1] = 512; > + ctx->Const.MaxComputeVariableGroupSize[2] = 64; > + ctx->Const.MaxComputeVariableGroupInvocations = 512; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxCombinedUniformComponents = > 1024; > diff --git a/src/compiler/glsl/standalone_scaffolding.cpp > b/src/compiler/glsl/standalone_scaffolding.cpp > index b0fb4b7..decff5f 100644 > --- a/src/compiler/glsl/standalone_scaffolding.cpp > +++ b/src/compiler/glsl/standalone_scaffolding.cpp > @@ -144,6 +144,7 @@ void initialize_context_to_defaults(struct gl_context > *ctx, gl_api api) > ctx->Extensions.dummy_false = false; > ctx->Extensions.dummy_true = true; > ctx->Extensions.ARB_compute_shader = true; > + ctx->Extensions.ARB_compute_variable_group_size = true; > ctx->Extensions.ARB_conservative_depth = true; > ctx->Extensions.ARB_draw_instanced = true; > ctx->Extensions.ARB_ES2_compatibility = true; > @@ -207,6 +208,10 @@ void initialize_context_to_defaults(struct gl_context > *ctx, gl_api api) > ctx->Const.MaxComputeWorkGroupSize[1] = 1024; > ctx->Const.MaxComputeWorkGroupSize[2] = 64; > ctx->Const.MaxComputeWorkGroupInvocations = 1024; > + ctx->Const.MaxComputeVariableGroupSize[0] = 512; > + ctx->Const.MaxComputeVariableGroupSize[1] = 512; > + ctx->Const.MaxComputeVariableGroupSize[2] = 64; > + ctx->Const.MaxComputeVariableGroupInvocations = 512; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; > ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not > used */ > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev