Once mcs buffer gets allocated without delay for lossless compression (same as we do for msaa), one gets regression in:
GL45-CTS.texture_barrier_ARB.same-texel-rw Setting the auxiliary surface for both sampling engine and data port seems to fix this. I haven't found any hardware documentation backing this though. v2 (Jason): Prepare also for the case where surface is sampled with non-compressible format forcing also rendering without compression. Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 74 +++++++++++++++++++++++- 1 file changed, 71 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index af102a9..05b214f 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -77,6 +77,76 @@ static const struct surface_state_info surface_state_infos[] = { [9] = {16, 64, 8, 10, SKL_MOCS_WB, SKL_MOCS_PTE}, }; +static unsigned +brw_find_matching_rb(const struct gl_framebuffer *fb, + const struct intel_mipmap_tree *mt) +{ + for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) { + const struct intel_renderbuffer *irb = + intel_renderbuffer(fb->_ColorDrawBuffers[i]); + + if (irb->mt == mt) + return i; + } + + return fb->_NumColorDrawBuffers; +} + +static bool +brw_needs_aux_surface(const struct brw_context *brw, + const struct intel_mipmap_tree *mt, int flags, + const struct isl_view *view) +{ + if (!mt->mcs_mt) + return false; + + if (view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT && + !(flags & INTEL_RENDERBUFFER_AUX_DISABLED)) + return true; + + const struct gl_framebuffer *fb = brw->ctx.DrawBuffer; + const bool is_lossless_compressed = + intel_miptree_is_lossless_compressed(brw, mt); + const bool view_format_lossless_compressed = + isl_format_supports_lossless_compression(brw->intelScreen->devinfo, + view->format); + const unsigned rb_index = brw_find_matching_rb(fb, mt); + + /* If the underlying surface is compressed but it is sampled using a + * format that the sampling engine doesn't support as compressed, there + * is no alternative but to treat the surface as non-compressed. + */ + if (is_lossless_compressed && !view_format_lossless_compressed) { + /* Logic elsewhere needs to take care to resolve the color buffer prior + * to sampling it as non-compressed. + */ + assert(mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_RESOLVED); + + /* In practise it looks that setting the same lossless compressed + * surface to be sampled without auxiliary surface and to be written + * with auxiliary surface confuses the hardware. Therefore any + * corresponding renderbuffer must be set up with auxiliary buffer + * disabled. + */ + assert(rb_index == fb->_NumColorDrawBuffers || + brw->draw_aux_buffer_disabled[rb_index]); + return false; + } + + /* In practise it looks that setting the same lossless compressed surface + * to be sampled without auxiliary surface and to be written with auxiliary + * surface confuses the hardware. Therefore sampler engine must be provided + * with auxiliary buffer regardless of the fast clear state if the same + * surface is also going to be written during the same rendering pass. + */ + if (is_lossless_compressed && rb_index < fb->_NumColorDrawBuffers) { + assert(!brw->draw_aux_buffer_disabled[rb_index]); + return true; + } + + return mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_RESOLVED; +} + static void brw_emit_surface_state(struct brw_context *brw, struct intel_mipmap_tree *mt, int flags, @@ -140,9 +210,7 @@ brw_emit_surface_state(struct brw_context *brw, struct isl_surf *aux_surf = NULL, aux_surf_s; uint64_t aux_offset = 0; enum isl_aux_usage aux_usage = ISL_AUX_USAGE_NONE; - if (mt->mcs_mt && - ((view.usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) || - mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_RESOLVED)) { + if (brw_needs_aux_surface(brw, mt, flags, &view)) { intel_miptree_get_aux_isl_surf(brw, mt, &aux_surf_s, &aux_usage); aux_surf = &aux_surf_s; assert(mt->mcs_mt->offset == 0); -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev