On Wed, Aug 31, 2016 at 1:33 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > On Mon, Aug 29, 2016 at 11:49 AM, Marek Olšák <mar...@gmail.com> wrote: >> On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>> On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák <mar...@gmail.com> wrote: >>>> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>>> --- >>>>> docs/features.txt | 4 ++-- >>>>> docs/relnotes/12.1.0.html | 4 ++-- >>>>> src/mesa/state_tracker/st_extensions.c | 14 ++++++++++++++ >>>>> 3 files changed, 18 insertions(+), 4 deletions(-) >>>>> >>>>> diff --git a/docs/features.txt b/docs/features.txt >>>>> index 26e8ff7..4c755c6 100644 >>>>> --- a/docs/features.txt >>>>> +++ b/docs/features.txt >>>>> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2: >>>>> GL_OES_copy_image DONE (all >>>>> drivers) >>>>> GL_OES_draw_buffers_indexed DONE (all >>>>> drivers that support GL_ARB_draw_buffers_blend) >>>>> GL_OES_draw_elements_base_vertex DONE (all >>>>> drivers) >>>>> - GL_OES_geometry_shader DONE (i965/gen8+) >>>>> + GL_OES_geometry_shader DONE >>>>> (i965/gen8+, nvc0, radeonsi) >>>>> GL_OES_gpu_shader5 DONE (all >>>>> drivers that support GL_ARB_gpu_shader5) >>>>> GL_OES_primitive_bounding_box not started >>>>> GL_OES_sample_shading DONE (i965, >>>>> nvc0, r600, radeonsi) >>>>> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2: >>>>> GL_OES_tessellation_shader started (Ken) >>>>> GL_OES_texture_border_clamp DONE (all >>>>> drivers) >>>>> GL_OES_texture_buffer DONE (i965, >>>>> nvc0, radeonsi) >>>>> - GL_OES_texture_cube_map_array DONE (i965/gen8+) >>>>> + GL_OES_texture_cube_map_array DONE >>>>> (i965/gen8+, nvc0, radeonsi) >>>>> GL_OES_texture_stencil8 DONE (all >>>>> drivers that support GL_ARB_texture_stencil8) >>>>> GL_OES_texture_storage_multisample_2d_array DONE (all >>>>> drivers that support GL_ARB_texture_multisample) >>>>> >>>>> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html >>>>> index d22d14b..f77ef91 100644 >>>>> --- a/docs/relnotes/12.1.0.html >>>>> +++ b/docs/relnotes/12.1.0.html >>>>> @@ -57,8 +57,8 @@ Note: some of the new features are only available with >>>>> certain drivers. >>>>> <li>GL_KHR_blend_equation_advanced on i965</li> >>>>> <li>GL_KHR_texture_compression_astc_sliced_3d on i965</li> >>>>> <li>GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, >>>>> llvmpipe</li> >>>>> -<li>GL_OES_geometry_shader on i965/gen8+</li> >>>>> -<li>GL_OES_texture_cube_map_array on i965/gen8+</li> >>>>> +<li>GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi</li> >>>>> +<li>GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi</li> >>>>> </ul> >>>>> >>>>> <h2>Bug fixes</h2> >>>>> diff --git a/src/mesa/state_tracker/st_extensions.c >>>>> b/src/mesa/state_tracker/st_extensions.c >>>>> index f86a5a3..c7ec10c 100644 >>>>> --- a/src/mesa/state_tracker/st_extensions.c >>>>> +++ b/src/mesa/state_tracker/st_extensions.c >>>>> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen, >>>>> extensions->ARB_tessellation_shader = GL_TRUE; >>>>> } >>>>> >>>>> + /* Ideally this should also check that invocations are supported. In >>>>> + * practice, all of the hw that supports ES 3.1 also supports multiple >>>>> + * invocations. >>>>> + */ >>>>> + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, >>>>> + PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { >>>>> + extensions->OES_geometry_shader = GL_TRUE; >>>>> + } >>>> >>>> This should also check ARB_gpu_shader5, which adds support for >>>> multiple GS invocations. >>> >>> Yeah, I just thought it was a little heavy to check for gs5 when all >>> we wanted were multiple invocations. And I didn't really want to go >>> through and add a new cap. I guess the safe thing is to add a gs5 dep >>> and then when some hw comes along that wants OES_geom but not ARB_gs5, >>> we can worry about it then. >> >> Yeah that sounds good. > > How's > > https://github.com/imirkin/mesa/commit/6f9c56765849b4feaca129368e9ab5746567d908.patch >
Reviewed-by: Marek Olšák <marek.ol...@amd.com> Note that r600g can also do cubemap arrays and multiple GS invocations. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev