On Mon, Aug 29, 2016 at 11:49 AM, Marek Olšák <mar...@gmail.com> wrote: > On Mon, Aug 29, 2016 at 5:41 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> On Mon, Aug 29, 2016 at 11:35 AM, Marek Olšák <mar...@gmail.com> wrote: >>> On Sat, Aug 27, 2016 at 11:53 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>> --- >>>> docs/features.txt | 4 ++-- >>>> docs/relnotes/12.1.0.html | 4 ++-- >>>> src/mesa/state_tracker/st_extensions.c | 14 ++++++++++++++ >>>> 3 files changed, 18 insertions(+), 4 deletions(-) >>>> >>>> diff --git a/docs/features.txt b/docs/features.txt >>>> index 26e8ff7..4c755c6 100644 >>>> --- a/docs/features.txt >>>> +++ b/docs/features.txt >>>> @@ -260,7 +260,7 @@ GLES3.2, GLSL ES 3.2: >>>> GL_OES_copy_image DONE (all drivers) >>>> GL_OES_draw_buffers_indexed DONE (all drivers >>>> that support GL_ARB_draw_buffers_blend) >>>> GL_OES_draw_elements_base_vertex DONE (all drivers) >>>> - GL_OES_geometry_shader DONE (i965/gen8+) >>>> + GL_OES_geometry_shader DONE (i965/gen8+, >>>> nvc0, radeonsi) >>>> GL_OES_gpu_shader5 DONE (all drivers >>>> that support GL_ARB_gpu_shader5) >>>> GL_OES_primitive_bounding_box not started >>>> GL_OES_sample_shading DONE (i965, nvc0, >>>> r600, radeonsi) >>>> @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2: >>>> GL_OES_tessellation_shader started (Ken) >>>> GL_OES_texture_border_clamp DONE (all drivers) >>>> GL_OES_texture_buffer DONE (i965, nvc0, >>>> radeonsi) >>>> - GL_OES_texture_cube_map_array DONE (i965/gen8+) >>>> + GL_OES_texture_cube_map_array DONE (i965/gen8+, >>>> nvc0, radeonsi) >>>> GL_OES_texture_stencil8 DONE (all drivers >>>> that support GL_ARB_texture_stencil8) >>>> GL_OES_texture_storage_multisample_2d_array DONE (all drivers >>>> that support GL_ARB_texture_multisample) >>>> >>>> diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html >>>> index d22d14b..f77ef91 100644 >>>> --- a/docs/relnotes/12.1.0.html >>>> +++ b/docs/relnotes/12.1.0.html >>>> @@ -57,8 +57,8 @@ Note: some of the new features are only available with >>>> certain drivers. >>>> <li>GL_KHR_blend_equation_advanced on i965</li> >>>> <li>GL_KHR_texture_compression_astc_sliced_3d on i965</li> >>>> <li>GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, >>>> llvmpipe</li> >>>> -<li>GL_OES_geometry_shader on i965/gen8+</li> >>>> -<li>GL_OES_texture_cube_map_array on i965/gen8+</li> >>>> +<li>GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi</li> >>>> +<li>GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi</li> >>>> </ul> >>>> >>>> <h2>Bug fixes</h2> >>>> diff --git a/src/mesa/state_tracker/st_extensions.c >>>> b/src/mesa/state_tracker/st_extensions.c >>>> index f86a5a3..c7ec10c 100644 >>>> --- a/src/mesa/state_tracker/st_extensions.c >>>> +++ b/src/mesa/state_tracker/st_extensions.c >>>> @@ -946,6 +946,15 @@ void st_init_extensions(struct pipe_screen *screen, >>>> extensions->ARB_tessellation_shader = GL_TRUE; >>>> } >>>> >>>> + /* Ideally this should also check that invocations are supported. In >>>> + * practice, all of the hw that supports ES 3.1 also supports multiple >>>> + * invocations. >>>> + */ >>>> + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, >>>> + PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { >>>> + extensions->OES_geometry_shader = GL_TRUE; >>>> + } >>> >>> This should also check ARB_gpu_shader5, which adds support for >>> multiple GS invocations. >> >> Yeah, I just thought it was a little heavy to check for gs5 when all >> we wanted were multiple invocations. And I didn't really want to go >> through and add a new cap. I guess the safe thing is to add a gs5 dep >> and then when some hw comes along that wants OES_geom but not ARB_gs5, >> we can worry about it then. > > Yeah that sounds good.
How's https://github.com/imirkin/mesa/commit/6f9c56765849b4feaca129368e9ab5746567d908.patch ? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev