Kenneth Graunke <kenn...@whitecape.org> writes: > From: Ilia Mirkin <imir...@alum.mit.edu> > > v2 (Ken): Add a BLEND_NONE enum value (no qualifiers in use). > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
Reviewed-by: Francisco Jerez <curroje...@riseup.net> > --- > src/compiler/glsl/ast.h | 5 ++++ > src/compiler/glsl/ast_type.cpp | 2 ++ > src/compiler/glsl/glsl_parser.yy | 45 > ++++++++++++++++++++++++++++++++ > src/compiler/glsl/glsl_parser_extras.cpp | 2 ++ > src/compiler/glsl/glsl_parser_extras.h | 2 ++ > src/compiler/shader_enums.h | 26 ++++++++++++++++++ > src/mesa/main/mtypes.h | 5 ++++ > 7 files changed, 87 insertions(+) > > diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h > index 75018a0..4c648d0 100644 > --- a/src/compiler/glsl/ast.h > +++ b/src/compiler/glsl/ast.h > @@ -596,6 +596,11 @@ struct ast_type_qualifier { > unsigned subroutine:1; /**< Is this marked 'subroutine' */ > unsigned subroutine_def:1; /**< Is this marked 'subroutine' with a > list of types */ > /** \} */ > + > + /** \name Qualifiers for GL_KHR_blend_equation_advanced */ > + /** \{ */ > + unsigned blend_support:1; /**< Are there any blend_support_ > qualifiers */ > + /** \} */ > } > /** \brief Set of flags, accessed by name. */ > q; > diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp > index cabc698..f3f6b29 100644 > --- a/src/compiler/glsl/ast_type.cpp > +++ b/src/compiler/glsl/ast_type.cpp > @@ -414,6 +414,8 @@ ast_type_qualifier::merge_out_qualifier(YYLTYPE *loc, > valid_out_mask.flags.q.xfb_buffer = 1; > valid_out_mask.flags.q.explicit_xfb_stride = 1; > valid_out_mask.flags.q.xfb_stride = 1; > + } else if (state->stage == MESA_SHADER_FRAGMENT) { > + valid_out_mask.flags.q.blend_support = 1; > } else { > _mesa_glsl_error(loc, state, "out layout qualifiers only valid in " > "geometry, tessellation and vertex shaders"); > diff --git a/src/compiler/glsl/glsl_parser.yy > b/src/compiler/glsl/glsl_parser.yy > index 5aa0daa..eb1a5df 100644 > --- a/src/compiler/glsl/glsl_parser.yy > +++ b/src/compiler/glsl/glsl_parser.yy > @@ -1447,6 +1447,51 @@ layout_qualifier_id: > } > > if (!$$.flags.i) { > + struct { > + const char *s; > + uint32_t mask; > + } map[] = { > + { "blend_support_multiply", BLEND_MULTIPLY }, > + { "blend_support_screen", BLEND_SCREEN }, > + { "blend_support_overlay", BLEND_OVERLAY }, > + { "blend_support_darken", BLEND_DARKEN }, > + { "blend_support_lighten", BLEND_LIGHTEN }, > + { "blend_support_colordodge", BLEND_COLORDODGE }, > + { "blend_support_colorburn", BLEND_COLORBURN }, > + { "blend_support_hardlight", BLEND_HARDLIGHT }, > + { "blend_support_softlight", BLEND_SOFTLIGHT }, > + { "blend_support_difference", BLEND_DIFFERENCE }, > + { "blend_support_exclusion", BLEND_EXCLUSION }, > + { "blend_support_hsl_hue", BLEND_HSL_HUE }, > + { "blend_support_hsl_saturation", BLEND_HSL_SATURATION }, > + { "blend_support_hsl_color", BLEND_HSL_COLOR }, > + { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY }, > + { "blend_support_all_equations", BLEND_ALL }, > + }; > + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) { > + if (match_layout_qualifier($1, map[i].s, state) == 0) { > + $$.flags.q.blend_support = 1; > + state->fs_blend_support |= map[i].mask; > + break; > + } > + } > + > + if ($$.flags.i && > + !state->KHR_blend_equation_advanced_enable && > + !state->is_version(0, 320)) { > + _mesa_glsl_error(& @1, state, > + "advanced blending layout qualifiers require " > + "ESSL 3.20 or KHR_blend_equation_advanced"); > + } > + > + if ($$.flags.i && state->stage != MESA_SHADER_FRAGMENT) { > + _mesa_glsl_error(& @1, state, > + "advanced blending layout qualifiers only " > + "valid in fragment shaders"); > + } > + } > + > + if (!$$.flags.i) { > _mesa_glsl_error(& @1, state, "unrecognized layout identifier " > "`%s'", $1); > YYERROR; > diff --git a/src/compiler/glsl/glsl_parser_extras.cpp > b/src/compiler/glsl/glsl_parser_extras.cpp > index 1ca49b3..2337eae 100644 > --- a/src/compiler/glsl/glsl_parser_extras.cpp > +++ b/src/compiler/glsl/glsl_parser_extras.cpp > @@ -292,6 +292,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct > gl_context *_ctx, > this->in_qualifier = new(this) ast_type_qualifier(); > this->out_qualifier = new(this) ast_type_qualifier(); > this->fs_early_fragment_tests = false; > + this->fs_blend_support = 0; > memset(this->atomic_counter_offsets, 0, > sizeof(this->atomic_counter_offsets)); > this->allow_extension_directive_midshader = > @@ -1765,6 +1766,7 @@ set_shader_inout_layout(struct gl_shader *shader, > shader->info.ARB_fragment_coord_conventions_enable = > state->ARB_fragment_coord_conventions_enable; > shader->info.EarlyFragmentTests = state->fs_early_fragment_tests; > + shader->info.BlendSupport = state->fs_blend_support; > break; > > default: > diff --git a/src/compiler/glsl/glsl_parser_extras.h > b/src/compiler/glsl/glsl_parser_extras.h > index ad29149..f813609 100644 > --- a/src/compiler/glsl/glsl_parser_extras.h > +++ b/src/compiler/glsl/glsl_parser_extras.h > @@ -746,6 +746,8 @@ struct _mesa_glsl_parse_state { > > bool fs_early_fragment_tests; > > + unsigned fs_blend_support; > + > /** > * For tessellation control shaders, size of the most recently seen output > * declaration that was a sized array, or 0 if no sized output array > diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h > index a69905c..7a92e7c 100644 > --- a/src/compiler/shader_enums.h > +++ b/src/compiler/shader_enums.h > @@ -559,6 +559,32 @@ enum gl_buffer_access_qualifier > ACCESS_VOLATILE = 4, > }; > > +/** > + * \brief Blend support qualifiers > + */ > +enum gl_blend_support_qualifier > +{ > + BLEND_NONE = 0x0000, > + > + BLEND_MULTIPLY = 0x0001, > + BLEND_SCREEN = 0x0002, > + BLEND_OVERLAY = 0x0004, > + BLEND_DARKEN = 0x0008, > + BLEND_LIGHTEN = 0x0010, > + BLEND_COLORDODGE = 0x0020, > + BLEND_COLORBURN = 0x0040, > + BLEND_HARDLIGHT = 0x0080, > + BLEND_SOFTLIGHT = 0x0100, > + BLEND_DIFFERENCE = 0x0200, > + BLEND_EXCLUSION = 0x0400, > + BLEND_HSL_HUE = 0x0800, > + BLEND_HSL_SATURATION = 0x1000, > + BLEND_HSL_COLOR = 0x2000, > + BLEND_HSL_LUMINOSITY = 0x4000, > + > + BLEND_ALL = 0x7fff, > +}; > + > #ifdef __cplusplus > } /* extern "C" */ > #endif > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 2159ee8..6a9e729 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -2319,6 +2319,11 @@ struct gl_shader_info > bool EarlyFragmentTests; > > /** > + * A bitmask of gl_blend_support_qualifier values > + */ > + GLbitfield BlendSupport; > + > + /** > * Compute shader state from ARB_compute_shader layout qualifiers. > */ > struct { > -- > 2.9.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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