Drp... There's more work to do here to get the behavior 100% correct on gen7 but this fixes a bug and is a step in the right direction.
Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> Unfortunately, gen7 is a bit crazy so the simple solution doesn't cover all the cases. For the full fix take a look at https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/dri/i965/gen7_wm_state.c#n74 and https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/dri/i965/gen7_wm_state.c#n81 and maybe https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/dri/i965/gen7_wm_state.c#n119 --Jason On Aug 4, 2016 4:45 PM, "Nanley Chery" <nanleych...@gmail.com> wrote: > According to the IVB PRM Vol2 P1, this bit must be set if a pixel shader > contains a discard instruction. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97207 > Cc: "12.0" <mesa-sta...@lists.freedesktop.org> > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > --- > src/intel/vulkan/gen7_pipeline.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_ > pipeline.c > index 8ce50be..d1b18e0 100644 > --- a/src/intel/vulkan/gen7_pipeline.c > +++ b/src/intel/vulkan/gen7_pipeline.c > @@ -297,6 +297,7 @@ genX(graphics_pipeline_create)( > wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ > wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ > wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; > + wm.PixelShaderKillPixel = wm_prog_data->uses_kill; > wm.PixelShaderComputedDepthMode = > wm_prog_data->computed_depth_mode; > wm.PixelShaderUsesSourceDepth = > wm_prog_data->uses_src_depth; > wm.PixelShaderUsesSourceW = > wm_prog_data->uses_src_w; > -- > 2.9.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev