According to the IVB PRM Vol2 P1, this bit must be set if a pixel shader contains a discard instruction.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97207 Cc: "12.0" <mesa-sta...@lists.freedesktop.org> Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> --- src/intel/vulkan/gen7_pipeline.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c index 8ce50be..d1b18e0 100644 --- a/src/intel/vulkan/gen7_pipeline.c +++ b/src/intel/vulkan/gen7_pipeline.c @@ -297,6 +297,7 @@ genX(graphics_pipeline_create)( wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; + wm.PixelShaderKillPixel = wm_prog_data->uses_kill; wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth; wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w; -- 2.9.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev